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  • Posted a comment on a wiki page on Linux Joystick Mapper

    Thanks, I will try the shift button first. The game I have been working with is Worms, where you use the mouse to pan round the screen to decide who to shoot then it is all keyboard from there. Using shift and the ABXY buttons to pan is no big deal. I might try the code too then post the results of both here for others to find.

  • Posted a comment on a wiki page on Linux Joystick Mapper

    I have just discovered this project while setting up a number of dos games for RetroPie, and it looks very good. Is it possible in any way for the axis buttons to behave like the cursor keys (that bit I have working), but behave differently, e.g. like a mouse when another button is held down? I have a basic SNES style controller and for one game this would kill off the need for the wireless mouse.

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Username:
davehkent
Joined:
2019-07-26 13:39:03

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