- Fixed gcc warnings
some more ipv6 prework and use of newer apis (w...
- save free of addrinfo
- switch from winsock to winsock2
*nix compileclean again
- ops, repair todo
- some cleanups
- we don't allow auto as returntype without tra...
- very simple joystick gui handling. Should be ...
add good old classic ruleset (bv1)
- fixed tiny memleak in Joystickcode
- IMGUI GUI Elements are not __LINE__-Makro dep...
- bugfix for Linux install script -> creating p...
moved server.xml from data/server/ to data/
added it-lang file to linux installation script
- added Icon.bmp to Linux install script
- new translations for fr and fix for de
Fixed main for mac os x
Fixed __DESKTOP__ makro for mac os x and repair...
- removed old workarround for SDL 2.0.1, this l...
- changed from c++11 array to the carray to sup...
- added + to the font and use it in renderers
- fix compileerror
- fix typo
- make this file compatible to gcc 4.6
- stop textinput after game resume
- added some tolerance for mobile devices and h...
shadows will be shown after renderer switch
fix cmake file
- activate linear pixelfiltering to make resize...
- SDL renderer allows resizing in windowmode now
- make build possible under linux, again
- added german and english translation for touc...
- removed useless comparisions if an unsigned i...
- extend renderer so that IMGUI can scale images
- preparation for new touch input chooser
- some cleanups
added a second touch variant to the game
- build is possible under linux, again ;P
- size of blood particle are the same in SDL an...
- install server when installing blobby on unix...
Add flag for iOS
- load surface through filesystem abstraction
Extend the option state for apple devices
Some more apple stuff
- added backbutton for running game
extend main for apple devices
- updated lua
- fix for mint/ubuntu since version 13.10