sync changes since last snapshot
setuwep, et al, cleanup
Qt 2.1 support again
remove nethack.png so it can be re-added with c...
re-adding nethack.png correct flags
gaze attacks while on a scroll of scare monster
riding a non-swimming steed into water
map update followup to lev_comp.l change
lava effects for monsters and objects
xprname fix
starting the game without a pet
cost of eating an unpaid tin
fix a typo
spells doing negative damage
X11 buffer overflow avoidance
another WIZKIT fix
window.doc getlin clarification
another vision-related message
another WIZKIT fix
landmines and boulders
getobj using counts from inventory display
scalpel and corrosion
inappropriate very difficult reading message
unused variables
Unix port bits
update initial wizard quest message
eggs and other breakables break falling down st...
/tmp/msg
various Guidebook updates
autodig chattiness
remove left over debugging message
correct updated cost of scalpel
leather cloak should be made of leather
medium and large flyers do not flutter
tty pet hiliting may turn off on color changes
hilite_pet Guidebook entry
grappling hook followup
grappling hook ignores spot effects
SPLEVTYPE debug mode environment variable
vortexes are not really alive
dragons have scales, not fur
fixes updates
teleporting monster while swallowed
address compilation warnings from gcc
tty: msg_window display anomaly
unseen monster messages
tty: ^C while prompted re-displays last message
crash fix
touchstone bit
more inventory selection
compilation bit
salamanders immune to sliming
untrapping traps in unreachable locations
demon summoning using wrong alignment
discovering identify and fire scrolls
data.base entries
verb agreement
verb agreement
verb agreement
catch_lit lights cursed candelabrum
role level names
takes your corpse
obj_no_longer_held consistency
cursed genocide of "none"
shattered statue rocks
takes your corpse
bad grammar
tty: msg_window and long messages
glyphs for breaking wands
vampire bats breath
player eating metal
"The" Invocation items in farewell message foll...
player eating metal followup
seduction and "it"
"The" Invocation items in farewell message
floating down on a trap in which you're already...
Vlad wants the Candelabrum
X11 icons version update
pline missing punctuation bits
non-moving goal-oriented monsters
computing cost of stolen container contents
burnt webs still visible
stone-to-flesh downwards
whipping hidden mimic displays mimic name too e...
warning about hidden monsters
permanent inventory window updates
purple worm digestion
plural of lotus is lotuses
plural of lotus followup
add_sound_mapping cleanup
avoid you see it hatch
fix tty crashes for empty news file
touchstone: cannot rub on the stone gold
fixes34.0 updates
vault guard message on the wrong level
random shrines on special levels
X11 bit
a flag to track if vision is ready
monsters jumping into hidden traps
mounting steed while levitating at will