Release 6.4.1
Tag for release 6.4.1
Release 6.4.1
Add license to zone script
Add license to zone script
Regenerate zones.h from current client files
Add ida helper script for generating zones.h
Regenerate zones.h from current client files
Add ida helper script for generating zones.h
Add missing pthread include
add missing pthread include
R6elease 6.4.0
Delete incorrectly named tag for 6.4
Tag for release 6.4.0
Reorganize makefile for easier merging
Tag for release 6.4.0
Release 6.4.0
Reorganize makefile for easier merging
Increase max level to 125 for Character menu
Break out main menu and status bar creation
Mask high bits of zoneid so player purchased housing/guildhalls don't show as unknown
Fix sort by distance when Fast Machine is enabled
Swap x/y when reading charProfileStruct
Fix for regex regression due to different behavior between Qt4 and Qt5/6
Redesign spawn filter edit window based on new add filter dialog
Enable using info/equipment fields in spawn filter matches
Redesign filter add dialog
Attempt to detect dropped packets and notify user
Allow user to configure PCAP snaplen and ring buffer size
Allow user to configure map line/location colors
Regenerate config.sub/config.guess, remove shipped versions
Fixes for Formatted messaged
Don't auto-select another mob when a targeted corpse decays
Add option to deselect target if mob is untargeted
Enable menu options for renaming/deleting spawn points
Update OP_Consider logic to correctly display con colors and level
Rework packet capture logic to improve reliability of session detection and fix misc issues
Fixes for player-controlled external entity detection and updates, and related crash
Improvements to column sort/reorder/hide behavior
Increase max level to 125 for Character menu
Fix miscellaneous compiler warnings
Break out main menu and status bar creation
Add support for displaying waypoints on map
Fix compile error for qt4
Don't cut off map location labels if at right edge of map
Don't hardcode colors for lines with unspecified color (SEQ map format)
Fix duplication of map labels when using non-SOE map format
Don't extend map area to 0,0 if the map doesn't reach that far
Mask high bits of zoneid so player purchased housing/guildhalls don't show as unknown
Fix sort by distance when Fast Machine is enabled
Swap x/y when reading charProfileStruct
Release 6.3.16
Fix for regex regression due to different behavior between Qt4 and Qt5/6
Tag for release 6.3.16
Release 6.3.16
Add Filter List/Edit Window
Fix qt4 compile error
Remove debug print
Fix up filter string logic for edge cases with equipment fields
Allow configuration of map line/location colors
Check pcap stats and report drops
Allow configuration of PCAP snap len and buffer size
Update consider message
Stop selecting random mob after corpse disappears
Enable renaming/deleting spawn point items
Formatted message fixes
Fix endianness issue in printed message
Add option to deselect target if mob is untargeted
Update pcap to use pcap_create/pcap_activate rather than pcap_open_live
Fix for entity fix fix
AddFilter Toggle All should cycle partial->unchecked->checked
Add info/equipment support to filters
[qt6] Multi-display fixes
Create the thread before we try to set its priority
Additional fixes for entities fix
Rework capture filter and session detection logic
More capture logic fixes
Fixes for capture filter logic
Release 6.3.15
Rework capture filter logic
Tag for release 6.3.15
Release 6.3.15
Release 6.3.14
Tag for release 6.3.14
Release 6.3.14
Release 6.3.13
Differentiate between global and zone filter in add dialog title
Tag for release 6.3.13
Release 6.3.13
Fix AddFilter dialog compile error under qt4
Redesign filter add dialog
Only apply sort fix to Qt5+ (issue only affects Qt5+ anyway)
Additional fix for player-controlled entities fix
Remove temporary return added for testing
Fix issues with player-controlled entities
Release 6.3.12
Fix action2 struct
Tag for release 6.3.12
Release 6.3.12
Fix action2 struct