User Activity

  • Posted a comment on ticket #303 on Crossfire RPG game

    That would be amazing, I think this is a great idea. I suppose care would need to be taken to not allow some items (such as a bed to reality) to move. It might also be nice to have a furniture store, that sells things like bookshelves in a variety of orientations and styles.

  • Posted a comment on ticket #974 on Crossfire RPG game

    I've pushed the workaround to cph/fix-moving-ball-spells so it doesn't get lost in the shuffle.

  • Committed [6eb5ae] on crossfire-server

    Add work around for MOVING_BALL spells not working after commit 54e11c21cf

  • Modified ticket #975 on Crossfire RPG game

    Document starvation bug reproduction steps

  • Posted a comment on ticket #975 on Crossfire RPG game

    Fix 54e11c21cf251d24ea38d76e28f6923dc28ce7cc was to not decrement the food if there was a duration set, so that the food value did not end up negative.

  • Posted a comment on ticket #975 on Crossfire RPG game

    I think this is where the other part of the issue is, but we all investigated and fixed this a while back: After eating the food, it calls fix_object(), which then adds up all the negative food variables of type FORCE, and uses that to set the player digestion. switch (tmp->type) { ... case FORCE: ... op->contr->digestion += tmp->stats.food; ...

  • Created ticket #975 on Crossfire RPG game

    Document starvation bug reproduction steps

  • Posted a comment on ticket #974 on Crossfire RPG game

    Proposed fix is inside fire_arch_from_position(), and removes setting the duration field of certain spells. --- a/server/spell_util.cpp +++ b/server/spell_util.cpp @@ -693,9 +693,9 @@ int fire_arch_from_position(object *op, object *caster, int16_t x, int16_t y, in } tmp->stats.dam = spell->stats.dam+SP_level_dam_adjust(caster, spell); - tmp->duration = spell->duration+SP_level_duration_adjust(caster, spell); - /* code in time.c uses food for some things, duration for others */ - tmp->stats.food =...

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Personal Data

Username:
christopherph
Joined:
2021-10-17 05:45:28
Location:
Canada / PDT
Gender:
Male

Projects

This is a list of open source software projects that ChristopherPH is associated with:

  • Project Logo Crossfire RPG game Cooperative multiplayer graphical RPG and adventure game Last Updated:

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