Blue Coated Scouts
Fortify all Units in conquired city.
Activity notes on Hover
Long Turn
time=tile in or on the same tile.
Grouping Units, Group Movement
And for example number of professional cigar makers at the city. Grey button means not displayed, hit again and it shows total in or outside city. Hit again and it shows only inside city. Hit again and it shows only inside of city not idle and again only ones inside city idle. I know a bit complex but maybe not that bad to code. As to how to alter the icon each click. I don't know. Maybe I II III or IV in each image. Just a thought.
The idea here is to make switching view of stats as fast as possible.
You can start with any kind of workable icons for each stat then improve them over time to be more representative.
Another would be number of idle citizens outside city and number of citizens in work slots that are idle.
I don't see the bonus level in the new interface? Am I missing it?
Display of stats at City location.
Sounds great. I would also like unit grouping. I could make a caravan then move them as a group.
Turn Report Filtering
I've never seen a ghost free citizen or other professional or any other unit that could wield a weapon as the ghost unit or as far as I recall or turn into a ghost blue coated soldier unit upon loss of rifle or death. You always get server can't do that on any action except end turn or build new settlement. Again build new settlement only had a long pause then I think went on as if you had hit end turn.
I've never seen a ghost free citizen or other professional or any other unit that could wield a weapon as the ghost unit or as far as I recall turn into a ghost blue coated soldier unit upon loss of rifle or death. You always get server can't do that on any action except end turn or build new settlement. Again build new settlement only had a long pause then I think went on as if you had hit end turn.
Worse bug is Ghost units or soldier bug
I'm currently studying the code. I'd like to look at making a long turn mod for the game. 24 hour turns. It's the only real way to play human vs human for me anyway.
Have you looked at using JDeploy for making install files for Linux, Mac and Windows? https://www.jdeploy.com/
.12.0 ui issues
Working on new project layout
Working on new project layout
added an unjar build task
working on open/save
working on open/save
implemented < << > >> record nav
added fxml fields
fxml update added stats
working on record navigation
Merge remote-tracking branch 'origin/master'
added open/save feature and two demo dat files
adding in add/update SurveyLines
adding in add/update SurveyLines
Worked on FXML and updating station info
idea config
idea config
idea config
Merge remote-tracking branch 'origin/master'
working on controller
Overhauled the whole thing. Rebuild from scratch. Now everything seems to work except running the class, but Only running jar is needed.
readme
new file structure
New UI work
Latest fixes, runs from class or jar file but not from and run task
test commit
ok nice, never read that in the docs. thanks, I wondered why they randomly appreared sometimes. I thought they generally all had to be recruited from europe.
ok nice, never read that in the docs. thanks
Do units stationed in cities where it says outside colony consume any food? It might be a bug but I've had larger settlements consume 200 up to 200 food suddenly sometimes so I have to keep food level below 100 and it doesn't seem to use too much. I alway assumed units outside colony don't consume food. If they do it doesn't show in the -somenmber of food consumed.
Do unist stationed in cities where it says outside colony consume any food? It might be a bug but I've had larger settlements consume 200 up to 200 food suddenly sometimes so I have to keep food level below 100 and it doesn't seem to use too much. I alway assumed units outside colony don't consume food. If they do it doesn't show in the -somenmber of food consumed.
Do unit stationed in cities where it says outside colony consume any food? It might be a bug but I've had larger settlements consume 200 up to 200 food suddenly sometimes so I have to keep food level below 100 and it doesn't seem to use too much. I alway assumed units outside colony don't consume food. If they do it doesn't show in the -somenmber of food consumed.
Another thing, you can spy with scouts, so you can calculate the combat strength of a fortified unit if you only knew the numbers. We know terrain and fort modifiers.
Ok, I guess I understand. So you see in the image there are no links to infantry, dragoons, calvary, etc. showing their strength or same with muskets or hourses, don't show how they add combat strength to units. Or is it that they don't? It's just number of attacks they can withstand?
Ok, I guess I understand.
https://www.google.com/search?client=firefox-b-1-d&q=online+uml+tool There are many online uml modeling tools. I wonder if we could collaborate and get some charting done for free col. Are there any charts available already?
I think there may be something wrong with combat resolution when attacking any settlement with a stockade or higher fortification. I seem to expend way too many cannons to even kill a veteran soldier with rifles. I would like to se a dialog box that shows combat modifiers and resolution with any single attack/defence if option set in menu to do so. So that I could see what is really going on. Also your Colonpedia doesn't show Infantry or Calvalry info with attack defence. And nothing in there on...
so I gues I pulled up some build.xml viewer, I click run and it runs
never mind, the ant run file works fine lol
I run the ant build file. it completed fine, but nothing ran and I can't find any jar file it might have made
c:\dev2\java\jdk11\bin\java.exe -javaagent:C:\dev2\java\ide\idea\lib\idea_rt.jar=50547:C:\dev2\java\ide\idea\bin -Dfile.encoding=UTF-8 -classpath C:\dev2\java\freecol\freecol-0.11.6-src\freecol\out\production\freecol;C:\dev2\java\freecol\freecol-0.11.6-src\freecol\jars\miglayout-core-4.2.jar;C:\dev2\java\freecol\freecol-0.11.6-src\freecol\jars\cortado-0.6.0.jar;C:\dev2\java\freecol\freecol-0.11.6-src\freecol\jars\jogg-0.0.17.jar;C:\dev2\java\freecol\freecol-0.11.6-src\freecol\jars\miglayout-swing-4.2.jar;C:\dev2\java\freecol\freecol-0.11.6-src\freecol\jars\jorbis-0.0.17.jar;C:\dev2\java\freecol\freecol-0.11.6-src\freecol\jars\commons-cli-1.1.jar...
I attached a screen shot. Exception in thread "main" java.lang.ClassCastException: class sun.net.www.protocol.file.FileURLConnection cannot be cast to class java.net.JarURLConnection (sun.net.www.protocol.file.FileURLConnection and java.net.JarURLConnection are in module java.base of loader 'bootstrap') at net.sf.freecol.FreeCol.getJarURLConnection(FreeCol.java:332) at net.sf.freecol.FreeCol.main(FreeCol.java:199) I guess this is not the way to start it up when developing. I am on win 10, using idea...
javaledger fixes, testing, I added javafx journal editor tool
rpg code
I'm working on these open source projects today. http://sf.net/p/javaledger http://sf.net/p/javaquiz http://sf.net/p/javacavemaps http://sf.net/p/javawhiteboard http://sf.net/p/javaref http://sf.net/p/javagg http://sf.net/p/javaheatwave These are open source projects all Java if you are interested
I'm working on these open source projects today. http://sf.net/p/javaledger http://sf.net/p/javaquiz http://sf.net/p/javacavemaps http://sf.net/p/javawhiteboard http://sf.net/p/javaref http://sf.net/p/javagg http://sf.net/p/javaheatwave These are open source projects I need help with. All Java
README.txt
New JavaRef build
New JavaGG build
New JavaWhiteBoard build
New JavaHeatWave build
New JavaCaveMaps build
New JavaQuiz build
fixing accounts report
very close on large report
Working on big balances report and ReportModel
Working on big balances report and ReportModel
Working on big balances report
Mostly working on reports
Major refactoring. Edited Javadocs and comments.
Finished balance report for showing single month
First big commit after report fix
fist
Yup black and white, so how do tell It I want folders in blue and executables in green?
http://www.sf.net/p/javacavemaps http://www.sf.net/p/javagg http://www.sf.net/p/javawhiteboard http://www.sf.net/p/javaref http://www.sf.net/p/javaheatwave http://www.sf.net/p/javaquiz Im basically starting over on these. I just began a new Git repo on each... Under that each developer will make a folder uisng his user name and then subfolders for examples, casetest, demo etc. Basically I don't have much time for large project work. All I have time for is to work on testing possible features.. If...