CHANGED: Full scene geometry working.
CHANGED: TestWorld Structure now working.
CHANGED: Shader Implementation and SDL fixes.
CHANGED: Some Shader Compiling.
ADDED: SDL Framework
CHANGED: Filesystem and FileStream implemented.
CHANGED: Some more basic structures.
Initial Commit with samples and basic structures.
ADDED: Samples and Basic structure.
Initial Commit
CHANGED: Some Performance improvements.
ADDED: Shadow Mapping
CHANGED: Added 32F RGB TextureType and World Te...
CHANGED: Renamed Matrix
CHANGED: Some adjustments for deferred lighting.
CHANGED: Implemented Deferred Rendering and Lig...
ADDED: Replacement Shader Support.
CHANGED: Tested and fixed WireFrame and Point r...
CHANGED: Animations now working with and withou...
CHANGED: Added BulletPhysics
CHANGED: Tried using glm::LookAt
CHANGED: Tested the Transforms and implemented ...
CHANGED: First test of scene structure.
ADDED: Camera Component and Structure added.
CHANGED: Fixed compiling.
CHANGED: GameObjects and Transforms implemented.
CHANGED: GameObject Add,Get,Remove Component.
CHANGED: Updated GameObject and Transform
CHANGED: Some structuring and engine wrapping.
ADDED: Model Animation Support
ADDED: First Release Build Test.
ADDED: BDTransform.h
CHANGED: Some structuring
ADDED: 2 Models
ADDED: Model loading and rendering implemented.
ADDED: MeshManager
ADDED: AssImp Framework.
ADDED: Font rendering and 2D Text rendering.
ADDED: Simple TextManager added for drawing 2D ...
CHANGED: New Material and Shader Handling.
CHANGED: Fixed some CPU specific problems.
CHANGED: Added simple deferred rendering.
ADDED: First try for render to texture.
ADDED: Visual Studio Tool for MemoryLeak detect...
CHANGED: Useless data removed.
ADDED: RenderState changing added.
FIRST RUNNING 3D VERSION
Added some Rendering and a shader manager imple...
FINISHED VertexCache
ADDED: Render calls added.
CHANGED: Added some stuff for Rendering the Ver...
ADDED: VertexCacheManager and VertexCache
ADDED: freeimage-3.16.0
ADDED: MaterialManager-Interface
ADDED: MaterialManager-Class
ADDED: GLM to Renderer
ADDED: SDL now really.
ADDED: Copy DLL to right place
ADDED: SDL and first try
ADDED: First Code for loading correct RenderAPI.
ADDED: First structure
Updated the files for new DX
ADDED: Frameworks Part4
ADDED: Frameworks Part3
ADDED: Frameworks Part2
ADDED: Frameworks Part1
ADDED: Code Chapters