-continued large cleanup of the art folder ( further decreased size of art file by another 10%, fixed all detected art errors ( animations, red blobs, purple textures,...)
-started a large cleanup of art folder ( removed 20% of the file, only duplicates), should help with the MAF issues, but there may also be graphic errors ( purple units, missing animations)
Multiple bugfixes :
Modules
number of small fixes with the last revision, plus Weevil diplomacy lines
Patch notes :
Multiple Bugfixes ( Mainly related to DynTraits and Lairs/Events, Thanks to @TiberiusW for help in tracking and fixing them)
Multiple bugfixes related to the dyntrait system ( notably missing trait effects, triggers misfiring,...)
Dynamic Traits are Back !
more bug fixes
quickfix for the pedia display issue
Multiple Bugfixes and balance tweaks
NoCrash Test Version , Please read the README FIRST April 2023.txt file
additional graphical fixes
fixed an issue with previous commit
Revamp : update to mountain maps
Fixed some portraits
Hakuno Sprite for Nero Intro
First commit for Tric's work, three maps reactivated ( Aerith' house area).
Multiple Bugfixes, especially related to Dao and the new emergent leaders
Content :
couple of fixes for kwingm first revamp map
Revamp Update :
Added the LENA Installer in Work In Progress, for safekeeping
Various Bug Fixes
fixed a typo in revamp code
Revamp : Moved the loli equipment content out of core and into Loli Extension
Various Fixes,
Added Yami's Editor source code for safekeeping
fixed the clicking issue of 337
normally fixed the load issue
New Crime system Part 1 (Crime Rate now goes up and down based on population, buildings and unit promos, when reaching certain values, a crime effect appears in the city with some effects).
some fixes
missing schema update
multiple fixes,
Update to Chislev Module
Some AI tech tweaks and a new affinity tag
fixed missing non-debug dll
The Module Rev :
some fixes for the Infernal AI handling of manes
more fixes (in particular, mercenaries should properly die again)
couple of fixes (including Acheron is back and mistforms are gone)
Multiple Bug Fixes
couple of AI fixes
various fixed plus new dynamic trait screen, should be save-compatible with rev 315
some more fixes
added a bPrereqWar tag for trait triggers and a iRelationModifier tag for traits
even more fixes
more fixes
more bug fixes
added text help for the terrainyieldchange tag
fixed some additional issues with the new tags. also added the TerrainYieldChanges tag for buildings
fixed a crash
fixed an issue with impossible units being selected as free ai unit picks in higher difficulty levels
fixed some issues with the latest version
Numerous bugfixes ( including empty diplomacy lines)
General XML Cleanup
fixed a crash with Hafgan trait.
-Dynamic trait optimization, should be improving the late game speed a bit
tentative fix for game start issue.
updating news
fix for save compatibility issue
fix to nivalis
fix for nivalis
fixed in heartland
fix to heartland
fixed to ranch
fix for oceania
fixed a crash in ryleh
Serious rework of map engine.
pictures to convert and merge for couples
various fixes
tentative fix to the diplomacy crash
fixing an erroneous commit
Illusionist Emergent Trait
fix for early brothel sleeping
sex sprites update
climate code rework
new dialogue lines for the risen emperor and Deidra
fixed an issue with guard methods
some more work on relationships
sex sprites for all new girls
sleeping in a bed won't make the game crash anymore
new tag for battle skills :
fix carpenter issue
Please come back, ed
fixed a teleport issue in phoenix flower
additional prereq on guardian tests
forgot to block male chars from a female only interaction
fix for the earlier fix
fix for encounter issue with guardian
quickfix for script is hanging signin
third batch of fixes
more fixes
fixed an issue with guardian stuff
guardian part 2
Guardian part 1