Added unittests for simuv2 brake.cpp
Merge branch 'r1-3-1' of ssh://git.code.sf.net/p/torcs/code into r1-3-1
Added unittests for susp.cpp
Updated AGENTS.md and added build skill
Updated AGENTS.md, msbuild command
Initial AGENTS.md for Open Code
Hi Thank you for sharing. If you wonder what I have in mind, it is more like the menu of Forza Motorsport, I like its simplicity. I regards of SDL 3, I want to integrate that gradually, first for event handling, then multithreading, and after that the rendering context. Kind regards Bernhard
Hi Orijs I go around this by installing TORCS in my own home directory, this is also because TORCS development, so it would be tedious to deal with a system wide installation. You can use the "--prefix" parameter when running configure, I usually do with my user "./configure --prefix=/home/berni/torcs_bin" or something like this. Another way to deal with it would be to either write to /tmp or another "unrestricted" place on your filesystem. Yet another way would be to determine the current user executing...