Add a remote implementation of CompositorSessio...
Split up CompositorBridgeParent initialization....
Lazily initialize D3D11 mix-blend shaders. (bug...
Bug 1207665 - Block Intel GMA 3150 for d3d11/d2...
Fail gracefully when we can't get a texture syn...
Fix inactive scroll frames sometimes creating v...
Disable screen and multiply mix-blend-mode supp...
Block some Radeon devices that crash on D3D9. (...
Fix wheel events not working on scrollbars of i...
Fix wheel events not working on scrollbars of i...
Block some Radeon devices that crash on D3D9. (...
Fix inactive scroll frames sometimes creating v...
Disable screen and multiply mix-blend-mode supp...
Don't use Direct 2D 1.0 if Direct3D11 is using ...
Bug 1201202 - Don't attempt to use WARP after D...
Fail gracefully when we can't get a texture syn...
Bug 1207665 - Block Intel GMA 3150 for d3d11/d2...
Bug 1207665 - Block Intel GMA 3150 for d3d11/d2...
Bug 1194932 - Fix racy compositor deduction in ...
Fix exception on timeout in SanityTest.js, and ...
Fix nsDisplayCanvasBackgroundColor to invalidat...
Support all blend modes in the basic compositor...
Compile shaders with newer fxc. (bug 1203829 pa...
Handle screen and multiply blend modes in the D...
Refactor shader initialization in CompositorD3D...
Don't attempt to use WARP after D3D11CreateDevi...
Don't run the compositor:created notification f...
Fix racy compositor deduction in TelemetryEnvir...
Add driver crash guards to WebGL (bug 1190281 p...
Add driver crash guards to WebGL. (bug 1190281 ...
Add a crash guard for DXVA2D3D9. (bug 1190281 p...
Move telemetry recording into D3D11LayersCrashG...
Allow DriverCrashGuard to be used in content pr...
Allow DriverCrashGuard to be used in content pr...
Add a crash guard for DXVA2D3D9. (bug 1190281 p...
Move telemetry recording into D3D11LayersCrashG...
Don't use APZ for selection carets on Desktop. ...
Backed out changeset de19c60e56bd
Backed out changeset de19c60e56bd
Don't use APZ for selection carets on Desktop. ...
WebGL2: implement TEXTURE_IMMUTABLE_FORMAT for ...
WebGL2: Implement some miscellaneous parameters...
WebGL2: support TEXTURE_BASE_LEVEL and TEXTURE_...
Add inactive subframes to the dispatch-to-conte...
Add inactive subframes to the dispatch-to-conte...
WebGL2: support TEXTURE_BASE_LEVEL and TEXTURE_...
WebGL2: implement TEXTURE_IMMUTABLE_FORMAT for ...
WebGL2: Implement some miscellaneous parameters...
Bug 947045 - Use Xlib surfaces in basic composi...
Bug 947045 - Use Xlib surfaces in basic composi...
Bug 947045 - Use Xlib surfaces in basic composi...
Ensure that the software compositor never uses ...