User Activity

  • Modified a comment on ticket #2416 on USBLoaderGX

    I've implemented it. I have put all my games on the SD card without using any USB hard drive with my Wii at all. https://github.com/ayuanx/usbloadergx/releases/

  • Modified a comment on ticket #2416 on USBLoaderGX

    I've implemented it. I have put all my games on the SD card without using any USB hard drive with my Wii at all. https://github.com/ayuanx/usbloadergx/releases/

  • Posted a comment on ticket #2416 on USBLoaderGX

    I've implemented it. I have put all my games on the SD card without using any USB hard drive with my Wii at all. https://github.com/ayuanx/usbloadergx/releases/tag/v3.0-r240527

  • Modified a comment on discussion General Discussion on DxWnd

    I know this is an old thread, but since this MIDI play freezing on Win XP/Vista/7/8/10 has troubled me for quite some time, I did some experiments myself. I can confirm the 3 ~ 6 seconds freezing when starting to play a MIDI file (using MCI_OPEN with sequencer and midi file path as arguments) is indeed caused by this Sleep(4) in mciseq.dll. First, Windows can not do a precise 4ms sleep, in most cases, any sleep time less than 16ms tends to be 16ms or more (an Win OS tick). Second, this Sleep() function...

  • Modified a comment on discussion General Discussion on DxWnd

    I know this is an old thread, but since this MIDI play freezing on Win XP/Vista/7/8/10 has troubled me for quite some time, I did some experiments myself. I can confirm the 3 ~ 6 seconds freezing when starting to play a MIDI file (using MCI_OPEN with sequencer and midi file path as arguments) is indeed caused by this Sleep(4) in mciseq.dll. First, Windows can not do a precise 4ms sleep, in most cases, any sleep time less than 16ms tends to be 16ms or more (an Win OS tick). Second, this Sleep() function...

  • Modified a comment on discussion General Discussion on DxWnd

    I know this is an old thread, but since this MIDI play freezing on Win XP/Vista/7/8/10 has troubled me for quite some time, I did some experiments myself. I can confirm the 3 ~ 6 seconds freezing when starting to play a MIDI file (using MCI_OPEN with sequencer and midi file path as arguments) is indeed caused by this Sleep(4) in mciseq.dll. First, Windows can not do a precise 4ms sleep, in most cases, any sleep time less than 16ms tends to be 16ms or more (an Win OS tick). Second, this Sleep() function...

  • Modified a comment on discussion General Discussion on DxWnd

    I know this is an old thread, but since this MIDI play freezing on Win XP/Vista/7/8/10 has troubled me for quite some time, I did some experiments myself. I can confirm the 3 ~ 6 seconds freezing when starting to play a MIDI file (using MCI_OPEN with sequencer and midi file path as arguments) is indeed caused by this Sleep(4) in mciseq.dll. First, Windows can not do a precise 4ms sleep, in most cases, any sleep time less than 16ms tends to be 16ms or more (an Win OS tick). Second, this Sleep() function...

  • Modified a comment on discussion General Discussion on DxWnd

    I know this is an old thread, but since this midi play freezing on Win Vista/7/8/10 has troubled me for quite some time, I did some experiments myself. I can confirm the 3 ~ 6 seconds freezing when starting to play a MIDI file (using MCI_OPEN with sequencer and midi file path as arguments) is indeed caused by this Sleep(4) in mciseq.dll. First, Windows can not do a precise 4ms sleep, in most cases, any sleep time less than 16ms tends to be 16ms or more (an Win OS tick). Second, this Sleep() function...

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ayuanx
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2011-09-10 12:07:05

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