etnaviv: drop nir_print_shader(..) call
etnaviv: etnaviv: put sampler limit determination into own function
etnaviv: factor out TS state emitting
etnaviv: rename struct members
etnaviv: add support for NTE
tests/etnaviv_2d_test: explain the errors
tests/etnaviv_2d_test: pick the 2D core
tests/etnaviv_2d_test: check whether the rendering is correct
drm-shim: fix EOF case
etnaviv: rs: upsampling is not supported
etnaviv: blt: use only for tiling, and add missing formats
etnaviv: separate PE and RS formats, use only RS only for tiling
etnaviv: blt: set TS dirty after clear
etnaviv: add drm-shim
etnaviv: drop not used config_out function param
etnaviv: use a more self-explanatory param name
etnaviv: handle 8 byte block in tiling
etnaviv: add support for extended pe formats
etnaviv: avoid using RS for 64bpp formats
etnaviv: implement 64bpp clear
etnaviv: blt: fix partial ZS clears with TS
etnaviv: support 3d/array/integer formats in texture descriptors
etnaviv: use NORMALIZE_SIGN_EXTEND
etnaviv: fix integer vertex formats
etnaviv: handle integer case for GENERIC_ATTRIB_SCALE
etnaviv: fix R10G10B10A2 vertex format entries
etnaviv: remove dead code
etnaviv: remove not used etna_bits_ones(..)
etnaviv: drop compiled_rs_state forward declaration
etnaviv: update resource status after flushing
etnaviv: Replace bitwise OR with logical OR
etnaviv: Report correct number of vertex buffers
etnaviv: Do not filter out PIPE_FORMAT_S8_UINT_Z24_UNORM on pre-HALTI2
etnaviv: check if MSAA is supported
etnaviv: gc400 does not support any vertex sampler
etnaviv: use a better name for FE_VERTEX_STREAM_UNK14680
etnaviv: move state based texture structs
etnaviv: move descriptor based texture structs
etnaviv: add deqp debug option
etnaviv: drop default state for PE_STENCIL_CONFIG_EXT2
etnaviv: add etna_constbuf_state object
etnaviv: rs: mark used src resource as read from
etnaviv: blt: mark used src resource as read from
etnaviv: implement ETC2 block patching for HALTI0
etnaviv: keep track of mapped bo address
etnaviv: enable ETC2 texture compression support for HALTI0 GPUs
etnaviv: fix resource usage tracking across different pipe_context's
etnaviv: hook-up etc2 patching
etnaviv: fix compile warnings
st/dri: allow direct UYVY import
nir: add lower_ftrunc
nir: nir_shader_compiler_options: drop native_integers
glsl_to_nir: drop supports_ints
etnaviv: use the correct uniform dirty bits
etnaviv: rs: choose clear format based on block size
etnaviv: rs: s/TRUE/true && s/FALSE/false
etnaviv: blt: s/TRUE/true && s/FALSE/false
etnaviv: drop a bunch of duplicated gallium PIPE_CAP default code
etnaviv: implement set_active_query_state(..) for hw queries
etnaviv: fix some pm query issues
etnaviv: update headers from rnndb
etnaviv: support GL_ARB_seamless_cubemap_per_texture
gitlab-ci: bump required libdrm version
util/macros: rework DIV_ROUND_UP macro
etnaviv: remove dead translate_ts_sampler_format(..) declaration
etnaviv: s/boolean/bool
etnaviv: drop struct etna_3d_state
etnaviv: add gpu_supports_texture_target(..)
etnaviv: fix typo
etnaviv: fix compile warnings in release build
etnaviv: put uniform limit determination into own function
etnaviv: update logic to determine uniform limits
etnaviv: mv etnaviv_compiler.c etnaviv_compiler_tgsi.c
etnaviv: split dump_shader
etnaviv: split link_shader
etnaviv: split destroy_shader
etnaviv: fix weird indentation
relnotes: Add new ext on etnaviv for 19.2.
etnaviv: update headers from rnndb
etnaviv: rs: add support for 64bpp clears
etnaviv: a bit of micro-optimization
Revert "gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP"
etnaviv: disable ARB_shadow
etnaviv: etna_resource_copy_region(..): drop assert
etnaviv: support ARB_framebuffer_object
etnaviv: output the same shader-db format as freedreno, v3d and intel
etnaviv: nir: start to make use of compile_error(..)
etnaviv: fix compile warnings
etnaviv: fix code style
etnaviv: store updated usage in pipe_transfer object
etnaviv: keep track of buffer valid ranges for PIPE_BUFFER
etnaviv: Fix double-free in etna_bo_cache_free()
nir: add lowering for ffloor
etnaviv: drop redundant ctx function parameter
meson: add etnaviv to the tools option
etnaviv: Consolidate buffer references from framebuffers
etnaviv: extend etna_resource with an addressing mode
etnaviv: update headers from rnndb
etnaviv: add linear sampling support
loader: add loader_open_render_node(..)