chg: Libs/3ddev/MinDev3D.h, description is fixes ...
tod: 3ddev/data/Model, add mass support(for the subsystems mounted in them) ...
ref: transition to standard iterators (phase 2) ...
ref: transition to standard iterators (phase 1) ...
upd: 3ddev/object_scen, added rotations on locale and global axis systems ...
fix: rotation block(axis x,y,z) of object(via euler angles) ...
upd: render_local_axis on soft/ssd/object_a, added render negative axis ...
upd: math/MathDev_Vec3D, added normalizeAngle( quat4d_t& angles ) ...
fix: block base rotation(axis x,y,z) of object ...
ref: simplification of the project structure ...
fix: block orientation of object ...
chg: added a block for debugging object orientation ...
fix: scale processing for skybox, and object models ...
fix: link errors after refactoring and new updates(part2) ...
fix: build error after refactoring and new updates(todo fixs link errors) ...
add: object_scen/addThrust, first implementation(so without checks, trial) ...
tod: object_scen/addThrust, error in accepted algorithm of thrust calculating,
ref: 3ddev(some objects set), orientation function fixes(part3.2) ...
ref: 3ddev(module and object_scen), orientation function fixes(part3.1) ...
Added tag MinDev3D_v1_16_800 for changeset 2be9f0e3f476
fix: the subsystem for calculating angular velocities and orientation(part2),
ref: the subsystem for calculating angular velocities and orientation,
fix: MinDev3D/CMakeLists.txt, autodetect of python presence ...
ref: 3ddev + ssd/subsystems, transition to vectors glm(part 4) ...
ref: 3ddev + math, transition to vectors glm(part 3, not completed) ...
ref: math/matrix3d + plane, transition to vectors glm(part 2, not completed) ...
ref: 3ddev, math and other, transition to vectors glm(part 1, not completed) ...
upd: 3ddev/MinDev3D, added support for the 'factor axis' parameter,
add: description ACI(so far, only templates and some clarifications) ...
ref: ssd/systems/SystemManeuveringDevice, minor clarifications ...
fix: build error after merge + refactoring ...
MRG: pulled up other changes ...
fix: build errors anfer vlist updated ...
add: gitignore ...
upd: vlist(v02.002.01XX), and also added a unit test for it,
fix: systems/SystemPowerStorage, render state info ...
fix: systems/SystemPowerStorage, energy balancing ...
upd: lib/math, add several new methods have been added ...
upd: interface of ssd core object, added rateWorkThePowerOff method,
ref: systems/power units, output of state information of the subsystem ...
upd: /math/utils, added methods - (hull/strength/pnom/pmax)_to_string ...
ref: ssd/systems classes, new functionality from math/utils is involved ...
upd: math/utils, added new method - cost_to_string ...
add: Libs/math/utils/mass translate to special string,
upd: docs, sectin of develop and specification ...
ref: systems/SystemTurret, divided into several separate modules,
preliminary description of the ACI for turrets ...
bug: a bug has been noticed related to the incorrect calculation the linear
fix: Docs/Develop/DevInfo/computer.html ...
ren: the service directory is being moved to the tools directory ...
Added tag MinDev3D_v1_15_700 for changeset 35a350bd02b8
fix: valid behavior when angular accelerations are turned on ...
fix: SystemBooster, removed lock on the aci parser at the end of command ...
upd: 3ddev/object_scen, transition from local axes to scene coordinates,
upd: dev3d/data/model, added display of local angular accelerations ...
fix: update after revision of the internal iterator block(dev3d/math),
docs: soft/ssd/subsystem, exact definition of command parser interface is given,
upd: SystemManeuveringDevice, согласование работы парсера команд ...
fix: another attempt to correct the work of the angular accelerations ...
upd: data/template/(twm_list and twm_iterator), detect pointer by type ...
upd: soft/ssd/AciStack, added copy operation and other minor fixes ...
add: tests/aci_stack_test, case tests for aci_stack class ...
upd: core/mindev3d, update render mouse position and scale axis,
fix: ssd, aci_trteack and aci_steak, minor change and fixes ...
fix: ssd/subsystem and SystemManeuveringDevice, update aci parser ...
ref: ssd/systems/SystemManeuveringDevice ...
ref: math and soft/ssd declaration subsystem class ...
add: modules/system/ssdcoreobjs, move to a separate library,
add: tests/aci_track_test, checking for CAciTrack class,
upd: core, added initAnimationCycle and rateAnimationCycle methods,
ref: oft/ssd/SubSystem, attempt to revise the basic parser of ACI commands ...
add: tests/scripts, for runnning test ...
ref: linear velocity and rotation moved to private ...
upd: docs, given description ACI commands for precision maneuvering engines ...
upd: ssd/SubSystem::readDataFromTrack, added parsing of fractional numbers ...
fix: 3ddev/MinDev3D, control scale the scene on the currently axis...
upd: ssd/AciStack, added getNextCmd method(complex getCmd and nextCmd) ...
upd: 3ddev/object_scen, added get/setRot3D method, rotate vector control ...
upd: 3ddev/MinDev3D, scale render control, added scales for Gm, ae, ly, pa,
upd: ssd/systems/SystemManeuveringDevice, update ReadCmdF commans,
upd: truster devives, correction of linear acceleration mode,
fix: core/initAxisInverseArrow*(), orientation algorithm ...
upd: setDir3PByVec3D, set coordinate of x:roll, y:pitch, z:yaw ...
add: renderAxisInverse[X,Y,Z], inverse axis render function ...
upd: core dev3d, added render function for show local axis ...
ref: core 3d math device(move to glm) ...
upd: docs, updating of project documentation ...
upd: the 1st implementation of shunting engines was completed ...
ref: maneuvering engines are allocated to a separate class ...
upd: an attempt to influence the ship with orientation engines ...
upd: logs, added float and double "<<" operator ...
upd: added pointer to owner(object_a) into subsystem ...
ref: objects, update orientation parametrs ...
upd: core, sane calculation of the vector of the main axis of the ships ...
ref: CSystemBooster::getCurTrustInfo, updating the output data block ...
ref: ssd/system/SystemBooster, update code base and refactoring, and
upd: modules and AO/PO objects, added support mass of space ship,
add: new ship design, korvet SKU001T01M1 ...
fix: 3ddev/MinDev3D, render module and submodule ...
fix: design/id0005.dsg, model KR012T01M05 - 005:B0016035:K1,