Stendhal is a zelda like multiplayer online gam...
no message
no message
no message
Fixed a few open issues
Added split between screen units and logic units.
Added split between screen units and logic units.
Added movement and logic to GameEntities and St...
Added movement, objects, etc...
Added player gfx
Added proper source header: GPL
There is a bug at Collision detection, but I wi...
no message
Fixed collision detection bug
Allows player to move using arrows
Allows player to move using arrows
Refactored j2DClient
no message
Added stendhal
no message
Added float type to RPClass
Fixed a bug with background
no message
no message
Fixed bug at CollisionDtection
no message
no message
no message
Fixed out of screen rendering
no message
no message
no message
no message
no message
no message
no message
Adde chat :)
Added a few things... GUI, chat, ... :)
Added GUI, added timeouts, added signed jars
no message
no message
Fixed facing and fixed movement
no message
no message
no message
no message
no message
no message
Fixed a classloader issue.
no message
no message
Updated on holidays.
Updated on holidays.
Updated on holidays.
Updated on holidays.
Added attack action
Added attack action
no message
no message
no message
Added sheeps and sheep movement.
Added sheep, movement is now 1 unit/turn
"inteligent" sheep.
Fixed small issues with sheep.
no message
no message
no message
no message
no message
Sheeps move and eats.
no message
no message
Fixed sheep weight
no message
Added A*.
Added A*.
Fixed sheep AI. Now it is a bit better.
Fixed sheep AI. Now it is a bit better.
Added turn time notification
Fix a bug on Sheeps eating on different zone.
no message
no message
Refactored Entity System
Fixed a sheep bug, and improved name visualization
no message
Added text area with colors
Better Wolf combat.
Fixed a bug at RPEntity
Fixed a bug at RPEntity
no message
Added corpses
Added corpses
Added respawn points
no message
no message
no message
no message
Fixed sheep handling.
Improved Wolf, Sheep and A*
Added XP, improved combat, added rat, added cav...