In 2019 it is possible to build it with mono with little fuss. I attempted to compile the engine and cli only, so no info for the gui. Helping pointers: Solution file outdated (VS2015), so build each project separately. In Engine vsproj file, change the line <import project="$(MSBuildBinPath)\\Microsoft.CSharp.Targets"> to have "targets" at the end (lower case "t").</import> In engine vsproj file remove <prebuildevent> and <postbuildevent></postbuildevent></prebuildevent> Download libao and copy...
In 2019 it is possible to build it with mono with little fuss. attemted to compile the engine and cli only, so no info for the gui. Helping pointers: solution file outdated (VS2015), so build each project separately. In Engine vsproj file, change the line <import project="$(MSBuildBinPath)\\Microsoft.CSharp.Targets"> to have "targets" at the end (lower case "t").</import> In engine vsproj file remove <prebuildevent> and <postbuildevent></postbuildevent></prebuildevent> Download libao and copy libao-sharp.dll...