[crossfire] Revert "Remove support for map files using obsolete attributes: "x" instead of "width", or "stand_still" instead of "fixed_resettime"."
Accept lines with empty values in map files
[crossfire] Extract smoothface information from .face files
Add test case for archetype collection
Use Docker's default seccomp profile in the build environment
Report I/O errors during --collectarches to the console
Fix incorrect nesting in .face files
In account password change dialog allow an empty old password
Properly persist paths with '\' characters in the Settings dialog
Make running plugins from the UI work again
jxclient status window defaults larger than typical monitor resolution and cannot be resized
Shoudl be fixed now. The reason was the same as in #965: the dialog sometimes had a width of about 10000 pixels. The status dialog cannot be resized by the user because the dialog should use the minimal possible size. Using a smaller size would cut off content, using a larger size would not show more information.
jxclient status window does not display most statistics
Should be fixed now.
Fix layout issues in status dialog
Update IDEA settings
Clean up code
Remove unused code
Whitespace change
Use lambda expression
Simplfy code
Use text blocks
Fix warning suppression
Fix typos in comments
Simplify code
Weaken types
Simplify code
Use enhanced switch statements
Fix "watch stats god_name" script command
Use correct constant in build script
Update the minimal supported Java version to Java 17
Crossfire: Map error checking for stacked monsters
The check has been implemented. It is included in the Crossfire editor variant.
[crossfire] Add Duplicate Monster map validator
Do not crash if the system clipboard is unavailable during a copy operation in the messages window
Update the system clipboard only when the user selected some text with the mouse in the messages window
Remove unused import statements
Fix tooltips in Spells dialog: show the correct spell level
Improve package-info files
Update Copyright headers
[crossfire] Add fields to allow for mapmakers to see and understand the buffs artifact food and drink can provide
[crossfire] Add strength attribute to monsters, so they can pickup things if strength is not normally part of their archetype
[crossfire] Retain elevation attributes in Replace dialog
Extract code from ReplaceDialog into ReplaceUtils
Replace inheritance with composition
Fix memory leak when closing map views
Use lambdas
[crossfire] Suppress spurious error messages when loading treasure lists
Update build environment to Debian 11
Update build environment to Debian 11
Circumvent possible crash at startup
Show the currently active skill on the main window
Fix typo in skin file documentation
Add setup option to show timestamps in the messages window
Clean up code
Merge duplicated code
Clean up code
Disable warning
Fix possible NullPointerException
Show the character's current god and item power in status dialog
Suppress some warnings
Disable warning
Use modern date API
Add CURRENT_SKILL stat name for skin commands
Document all available stat names
Add missing stat names for skin commands
Use "spell skills" instead of "skills" in Spells dialog
Fix possible crash in "watch stats" script command
Remove redundant escape character
Fix typos
Simplify code
Simplify code
Update sound files
Remove unused module dependencies
Clean up code
Remove redundant throws clause
Remove unused return value
Remove unused code
Remove unused code
Inline redundant variables
Clean up code
Suppress some warnings
Remove commented code
Remove unused code
Clean up code
Remove redundant type parameter
Remove final modifier
Remove unused code
Suppress some warnings
Remove redundant code
Remove redundant semicolons
Simplify code
Simplify code
Simplify code
Reorder code
Clean up code
Clean up code
Clean up code
Move ItemsManager from model module to network module
Clean up code