winex11: Don't keep track of the minimized window rects.
uxtheme: Add a stub at ordinal 49.
user32: Implement TileWindows().
user32: Implement CascadeWindows().
cmd: Fixed an invalid memory access spotted by SAST.
cmd: Fix a potential out of bounds access.
cmd: Initialize a local variable.
cmd: Show file size greater than 4G in DIR command.
cmd: Fix lexer on input redirection.
mfmediaengine: Support TransferVideoFrame() to IWICBitmap.
mfmediaengine/tests: Test TransferVideoFrame() to IWICBitmap.
include: Pass a PROCESS_INFORMATION to winetest_wait_child_process().
win32u: Implement keyed mutex acquire / release with timeline semaphores.
win32u: Reserve an array of timeline semaphore submit structs.
win32u: Grow vkQueueSubmit buffers to allow for keyed mutex semaphores.
win32u: Create timeline semaphores for resources keyed mutexes.
win32u/tests: Test vulkan / D3DKMT keyed mutex interop.
winevulkan: Require timeline semaphores for VK_KHR_win32_keyed_mutex.
comctl32/datetime: Remove theming for comctl32 v5.
comctl32/datetime: Add a helper to draw the background.
comctl32: Add a helper to handle WM_NCPAINT messages.
comctl32: Add a helper to handle WM_THEMECHANGED.
comctl32: Add a helper to close the theme for a window.
comctl32: Move uxtheme headers to comctl32.h.
d2d1: Handle invalid segment flags in SetSegmentFlags().
d2d1: Set more appropriate error code on geometry population.
d2d1: Track specific failure reason during geometry population.
d2d1/tests: Add a basic test for geometry streaming.
d2d1/tests: Extend test geometry sink.
makedep: Install multiple files at once when possible.
makedep: Make the output_rm_filenames helper more generic.
makedep: Store install command line arguments in the command list.
makedep: Generate the uninstall files list directly from the install commands.
makedep: Only output install rules at the top level.
configure: Work around install-sh requirement in autoconf <= 2.69.
windows.ui.core.textinput: Implement IWeakReferenceSource for ICoreInputView.
windows.ui.core.textinput: Add core_input_view_add_OcclusionsChanged() stub.
windows.ui.core.textinput: Add core_input_view_GetCoreInputViewOcclusions() stub.
windows.ui.core.textinput: Add core_input_view_statics_GetForCurrentView() stub.
windows.ui.core.textinput: Add ICoreInputViewStatics stub.
windows.ui.core.textinput: Add stub DLL.
include: Remove SAXXMLReader60 from msxml2.idl.
msxml6/tests: Move remaining tests for SAXXMLReader60.
mfreadwrite/tests: Test getting transform for a writer without converter.
mfreadwrite: Implement sink_writer_SetInputMediaType.
mfreadwrite: Implement IMFSinkWriterEx.
mfreadwrite: Add converter transform to stream.
mfreadwrite: Add attributes member to writer struct.
scrrun: Implement MoveFolder().
win32u: Open resource keyed mutex and sync object on import.
win32u: Query resource runtime data in d3dkmt_open_resource.
win32u: Simplify some vulkan resource cleanup calls.
win32u: Call d3dkmt_destroy_sync from NtGdiDdDDIDestroySynchronizationObject.
win32u: Fix incorrect resource allocation object type.
winebus: Don't define hidraw_device_read_report unless used.
d2d1/tests: Reduce test run count for some tests.
d2d1: Implement Tessellate() for transformed geometries.
d2d1: Implement ComputeArea() for rounded rectangle geometries.
d2d1: Implement ComputeArea() for ellipse geometries.
kernel32/tests: Add IOCTL_SCSI_PASS_THROUGH tests for optical drives.
ntdll: Add wow64 support for IOCTL_SCSI_PASS_THROUGH.
ntdll: Separate the I/O buffers in IOCTL_SCSI_PASS_THROUGH.
ntdll: Remove useless request_sense type check.
ntdll: Drop unused raw SCSI command support for NetBSD.
ntdll: Do not set main thread QoS class on macOS.
kernel32: Move some time functions from winmm.
mshtml: Implement enctype for HTMLFormElement.
mshtml: Implement checkValidity for HTMLInputElement.
mshtml: Add private stub interfaces for validating text area elements.
mshtml: Add private stub interfaces for validating select elements.
mshtml: Add private stub interfaces for validating object elements.
mshtml: Add private stub interfaces for validating button elements.
mshtml: Add private stub interfaces for validating input elements.
mshtml: Add private stub interfaces for validating form elements.
win32u: Update the window config before its state, as internal config.
winex11: Remove now unnecessary SC_MOVE command handling.
winex11: Move state change checks to window_update_client_state.
include: Remove more coclass entries from msxml2.idl.
msxml3/tests: Remove duplicated test.
include: Remove some msxml6 types from msxml2.idl.
shell32/tests: Fix test failures in test_GetAttributesOf().
mf/tests: Test H.264 decoder alignment.
mf/tests: Test H.264 sink media type height alignment.
mf/tests: Fix a scheme resolver test failure on current Windows 11.
mf/tests: Skip some tests invalid on current Windows 11.
mf/tests: Fix occasional hangs in test_media_session_source_shutdown().
mf/tests: Skip the scheme resolver tests if network connectivity is unavailable.
opengl32: Use stored GL version in wrap_glGetString.
opengl32: Use stored context GL version in get_integer.
opengl32: Hide GL versions larger than 4.3 on wow64 in make_context_current.
opengl32: Use stored GL version in check_extension_support.
opengl32: Use the actual context GL version in is_extension_supported.
opengl32: Factor out make_context_current.
server: Also use the export name for fake dlls.
winebuild: Always output an export directory for fake dlls.
win32u: Implement acquire / release of D3DKMT keyed mutexes.
win32u: Pass D3DKMT keyed mutex initial value on creation.
server: Use a dedicated struct for D3DKMT mutex objects.
win32u: Use a dedicated struct for D3DKMT mutex objects.
win32u: Fix typo.