It's impossible to play Fascination with the PocketPC port because there is no F2 button on the virtual keyboard; and mapping the multifunction button simulates F1, starting the demo.
But during the game you have to press F1 to access the load/save options.
So, please change the multifunction behavior in this way:
- At the Demo/Game selection the multifunction acts as F2;
- During the game acts as F1.
Thanks
Playing Fascination with the standard Windows version I've noticed that is possible to reach the save/load options moving the cursor to the upper left side of the screen.
So, the multifunction button can act as F2 through all the game.
andrea2054: What is the status of this bug?
I think it's still open, but I haven't checked it since I haven't received any feedback.
Should I try the game again?
I have played Fascination with the Windows version.
Yes, it's still open. I initially thought it would be rather easy to fix this problem, but it turned out that it's not. The problem is, that I can't distinguish which game an engine runs when mapping the keys. And the multifunction button is already mapped for the gob engine. I have to look into the keymapper, maybe it's possible to achieve the goal when using it (Windows CE port isn't using the keymapper currently)