To process your bug report appropriately, we need you to
provide the following additional information:
* ScummVM version (PLEASE test the latest CVS/Daily build)
* Bug details, including instructions on reproducing it
* Language of game (English, German, ...)
* Version of game (talkie, floppy, ...)
* Platform and Compiler (Win32, Linux, MacOS, ...)
* Attach a save game if possible
* If this bug only occurred recently, please note the last
version without the bug, and the first version including
the bug. That way we can fix it quicker by looking at the
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us to process your bug report in a way that satisfies both you and us.
Thank you for your support!
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* ScummVM version: latest SVN
* Bug details, including instructions on reproducing it : just start a game and try known quit combination
* Language of game (English, German, ...) : any language
* Version of game (talkie, floppy, ...) : any version
* Platform and Compiler (Win32, Linux, MacOS, ...) : AmigaOS4, as stated
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
After some testing performed by Raziel, we discovered that the Amiga key is not recognized as a key modifier by SDL on AmigaOS4 (and maybe even on older AmigaOS'es).
If nobody objects, I would change the #ifdef at line 235 in backends/platform/sdl/events.cpp like below:
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To process your bug report appropriately, we need you to
provide the following additional information:
* ScummVM version (PLEASE test the latest CVS/Daily build)
* Bug details, including instructions on reproducing it
* Language of game (English, German, ...)
* Version of game (talkie, floppy, ...)
* Platform and Compiler (Win32, Linux, MacOS, ...)
* Attach a save game if possible
* If this bug only occurred recently, please note the last
version without the bug, and the first version including
the bug. That way we can fix it quicker by looking at the
changes made.
This should only take you a little time but will make it much easier for
us to process your bug report in a way that satisfies both you and us.
Thank you for your support!
Logged In: YES
user_id=1692418
Originator: YES
* ScummVM version: latest SVN
* Bug details, including instructions on reproducing it : just start a game and try known quit combination
* Language of game (English, German, ...) : any language
* Version of game (talkie, floppy, ...) : any version
* Platform and Compiler (Win32, Linux, MacOS, ...) : AmigaOS4, as stated
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user_id=1692418
Originator: YES
After some testing performed by Raziel, we discovered that the Amiga key is not recognized as a key modifier by SDL on AmigaOS4 (and maybe even on older AmigaOS'es).
If nobody objects, I would change the #ifdef at line 235 in backends/platform/sdl/events.cpp like below:
- #if defined(MACOSX) || defined(__AMIGA__)
+ #if defined(MACOSX)
This way, Amiga users will be able to quit using 'ctrl-z' or 'alt-x' like we do on most other platforms.
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Sounds reasonable!
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Applied code in revision 29826. Now closing this item.