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#2538 MANIACNES: Sound glitches

open
nobody
5
2011-10-02
2006-03-16
Quietust
No

When playing the "Tentacle Mating Calls" record, it is
accompanied by a rapid ticking sound - the original NES
version does not exhibit this behavior.

There are possibly additional sound problems similar to
this.

Discussion

  • Quietust

    Quietust - 2006-03-16
    • summary: MANIACNES - Sound glitches --> MANIACNES: Sound glitches
     
  • Quietust

    Quietust - 2006-03-16
    • labels: --> SFX/Talkie
     
  • Eugene Sandulenko

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    user_id=166507
    Originator: NO

    Quietust, since you wrote sound engine for MM NES, may you yourself look into this problem?

     
  • Quietust

    Quietust - 2007-05-26

    Logged In: YES
    user_id=56060
    Originator: YES

    What's the resource number for the sound effect in question?

     
  • Eugene Sandulenko

    • assigned_to: nobody --> sev
     
  • Eugene Sandulenko

    could you, please, provide a savegame at the place?

     
  • digitall

    digitall - 2011-03-01

    Attaching savegame. Note: I have the E variant i.e. Maniac Mansion (Europe)

     
  • digitall

    digitall - 2011-03-01

    Savegame For Replication

     
  • digitall

    digitall - 2011-03-01

    The resource in question is called by "playSound #25 (room 17)".

    However, I can't heard a rapid ticking, only a slight glitch about every 2 seconds when the sound buffer loops.

     
  • digitall

    digitall - 2011-03-01

    Correction..

    To Replicate:
    1) Load savegame.
    2) Read Record (in inventory) - Confirms that this is Tentacle Mating Calls
    3. Use Record on Victorola.
    4. Turn On Victorola.

     
  • Eugene Sandulenko

    • assigned_to: sev --> nobody