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#2173 PSP: Save Game Issues

All Games
closed-fixed
5
2005-12-27
2005-08-30
No

In two games now I have had problems saving the games.

Details are as follows:
PSP firmware 1.5
ScummVM Version: PSP Beta 4
Games:
Monkey Island 1 (CD Version)
Broken Sword 1 (2 CD Version) with mp3 compressed music
and speech

Description:
When saving games on the PSP for two games so far,
Broken Sword 1 and Monkey Island 1, at times depending
on the length of operation of the game.

This will often happen when the autosave happens on the
PSP in Monkey Island 1, and will often happen when
flying over to the Ireland level in Broken Sword 1.

Symptoms of the bug, will have a error message it
cannot save the state data in Monkey Island 1 when
trying to save the autosave file.

In both games, the listings of all the previously
listed files will disappear. So I tend to use a lot of
dot's getting the square button, and all these listings
will disappear.

So it seems that the ScummVM is unable to access the disk.

I will compile with the latest CVS version of the
ScummVM version, and update if this bug has been resolved.

Discussion

  • Joost Peters

    Joost Peters - 2005-08-30

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    Interesting.
    I personally haven't had any issues with the following SCUMM
    games: MI2, DOTT, S&M, Full Throttle and COMI.
    Several people have finished MI1 on PSP, which is a SCUMM
    game as well, so it's interesting that this particular game
    exhibits the behaviour for you.

    There have been some other reports about BS1 not being able
    to find its files and/or saving. I'll look into it.

     
  • Joost Peters

    Joost Peters - 2005-08-30
    • assigned_to: nobody --> joostp
     
  • Glenn Watson

    Glenn Watson - 2005-08-31

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    Some further information based on the latest ELF I received.

    It provides two extra error messages when trying to save out.

    First "Unable to create file <filename details>" and "Unable
    to create path <savegame path>"\

     
  • Glenn Watson

    Glenn Watson - 2005-08-31

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    This problem seems to extend to having no disk access
    whatsoever, when i was trying to load another scene i hadn't
    been in b4, it said "unable to load cluster paris4.clu". I
    am assuming it is the same problem, since when i went back
    into the game everything was fine with that particular
    scene, however, i didn't go into the save screen before hand
    so this may be a separate bug but it has the same symptons
    of the save issue.

     
  • Joost Peters

    Joost Peters - 2005-08-31

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    So, to clarify; the problem with BS1 starts happening when
    transitioning between the 1st and 2nd (Ireland) CD?

     
  • Glenn Watson

    Glenn Watson - 2005-09-02

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    I can't confirm it's the 1st and 2nd CD transitioning,

    The bug does seem to happen on screen transitions however,
    and most of the time (70%) if happens after playing the game
    for at least 20 minutes.

     
  • Glenn Watson

    Glenn Watson - 2005-09-04

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    Attaching a file, after solving the puzzle with the chess
    board, it'll take you back to paris. After leaving the
    apartment you cannot save.

     
  • Glenn Watson

    Glenn Watson - 2005-09-18

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    For further information, I have been playing through Broken
    Sword 2 with a recent CVS copy given to me by JoostP and
    have had no problems with the saving of the game. So seems
    isolated down to just Broken Sword 1 at this stage and maybe
    Monkey Island 1.

     
  • sfaok

    sfaok - 2005-12-04

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    Upon starting a new game in MI1 CD version it refuses to
    save after 15-20 minutes; a message appears indicating
    that the auto-save has failed to save properly and any
    subsequent saves are missing until scummvm is restarted.

    Curiously, I couldn't reproduce this bug when using a
    saved game before the bug occurred and it played without
    the save glitch for the best part of 30 minutes or so.

     
  • shaddowxxx

    shaddowxxx - 2005-12-21

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    Hi, i seem to be having the some of the same issues, mainly
    the "cannot load cluster file xxxx.clu" and the cannont save
    issues. You can sometimes work around it by removing either
    the sound folder or the speech folder, although its hardly a
    guarenteed way of it working.

    As for the save issues, its usually quite random for me.
    "Unable to create file <filename details>" pops up when
    trying to save also

     
  • hp

    hp - 2005-12-27

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    I have done a little debugging together with joostp, and we
    came to the conclusion that the most likely culprit is that
    PSP doesn't seem to like to open more than 8 files at a
    time, the 9th file will return a null pointer, and, the game
    will thus be unable to continue.

    for BS1, I have edited sword1/resman.h to scale the maximum
    able open files down to 4 instead of 8, so far, I have not
    had any problems.

    I have attached a tar.bz2 that holds scummvm-0.8.0 for the
    different firmware versions, please test, or, build for
    yourself.

    PLEASE NOTE THAT THIS DOES *NOT* SOLVE THE MI1 ISSUE!!!!
    don't even try, it won't make ANY difference. We are still
    investigating why mi1 has so many open files in the first place.

     
  • hp

    hp - 2005-12-27

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    OK... I can not, in fact, attach a file... get it here:

    http://braam.sytes.net/~hp/scummvm/psp-bs1-hack.tar.bz2

    sorry

     
  • Joost Peters

    Joost Peters - 2005-12-27

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    ...and the problem with MI1 (and, AFAICT, all SCUMM games
    that use CDDA tracks) is that it doesn't close the audio
    files (mp3, in this case) after playing them.

    This would also explain why this phenomenon only appears
    after a while of playing (i.e after. 7 or 8 audio tracks
    have played).

    Shouldn't be too hard to fix this bug now.

     
  • Joost Peters

    Joost Peters - 2005-12-27

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    This should now be fixed in CVS - closing this report.

     
  • Joost Peters

    Joost Peters - 2005-12-27
    • status: open --> closed-fixed