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#4955 KQ6CD: Missing speech

closed-fixed
5
2011-02-23
2010-07-26
No

King's Quest 6 (CD/Windows/English)
ScummVM version: 1.2.0 SVN 51294
OS: Windows 7 x64

When you give the bottle of milk to the babies tears on the Isle of Wonder, as long as they are crying, no dialogue will play correctly. It will maybe play 1/10th of a second of sound, and then the game will hang. You have to click through the dialogue to un-freeze it. Leaving and reentering the room will fix this as the sound will stop looping.

Discussion

  • Filippos Karapetis

    Please attach a savegame

     
  • Ethan Sherr-Ziarko

    use the milk bottle on one of the baby things on the left

     
  • Eugene Sandulenko

    • milestone: --> SCI: King's Quest VI
     
  • Filippos Karapetis

    The issue with this is that the "baby cry" sound effect is not looped, but is constantly being called by the game scripts, therefore squelching all other game sounds

     
  • Filippos Karapetis

    • assigned_to: nobody --> thebluegr
    • status: open --> closed-fixed
     
  • Filippos Karapetis

    Fixed in r0f9ad1a5 (a script bug)

     
  • Filippos Karapetis

    Sorry, my mistake, r0f9ad1a52f

     
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