ScummVM 1.2.0svn48243 (Mar 12 2010 07:44:55)
Features compiled in: Vorbis FLAC MP3 RGB zLib
Path: Donna
When the game finishes and Donna is being kidnapped the game crashes
No save file due to bug #2969234
Nippon Safes Inc. (Multi-lingual/Amiga)
Amiga OS4
gcc (GCC) 4.2.4 (adtools build 20090118)
GrimReaper log
Does this problem still occur? just wondering if it might have been another sound sound looping related crash (like bug #2969211), which was fixed
walk outside, no crash, but a lockup
The crash doesn't occur anymore instead the game locks up with a black screen after the final graphic was shown
I'm unable to reproduce the lockup, with the attached saved game, when using ScummVM SVN under Windows XP.
Seems i shout to early
I still get a crash after Donna walks out
Crashlog attached
In CommandExec::runList(), the command list is deleted (from Location::cleanup called indirectly from _c_finito) while it's being iterated
This is another regression, which was specifically caused by revision 34939.
Fixed in ScummVM SVN (branch and trunk), by reverting part of the changes to Parallaction_ns::cleanupGame() in revision 34939.
Using freeLocation() in Parallaction_ns::cleanupGame() meant too many game variables were been cleared.