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#4814 GOB3: Graphical Glitch in finished cutscene

GOB: Goblins 3
closed-fixed
Graphics (902)
2
2013-11-17
2010-03-13
WindlePoons
No

The first cutscene after the game has a very hard graphical glitch.
Load the savegame and play to finish.

Goblins 3 CD Version v1.02/DOS/German
ScummVM 1.1.0svn48158 (Mar 2 2010 03:31:23)
Linux x86_32 (sidux 2.6.33)

Discussion

  • WindlePoons

    WindlePoons - 2010-03-13
     
  • WindlePoons

    WindlePoons - 2010-03-13
     
  • Strangerke

    Strangerke - 2010-03-14

    Problem confirmed in Ange.imd. It's not language dependant.

     
  • Sven Hesse

    Sven Hesse - 2010-03-15
    • priority: 5 --> 2
    • assigned_to: nobody --> drmccoy
     
  • Sven Hesse

    Sven Hesse - 2010-03-15

    Hmmkay, the problem is not the IMD itself, but that the background isn't cleared before it plays. I'll look into it.

     
  • Sven Hesse

    Sven Hesse - 2010-03-15
    • status: open --> closed-fixed
     
  • Sven Hesse

    Sven Hesse - 2010-03-15

    Ah, okay, I was wrong. It was a problem with frame coordinate cropping. Fixed in the repository. Thanks :)