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#4365 DW1: Luggage animation glitch

Discworld
closed-postponed
1
2009-07-10
2009-06-13
Quoth
No

During the animation in which the thief retrieves the book from the library, and Rincewind and the Luggage are peering from behind a bookshelf, the Luggage can bee seen in two different states (peering and standing idle). To see it, just load the attached savegame file.

ScummVM version: 0.14svn41152
Platform: Win32
Game version: CD/DOS/English (voices)

Discussion

  • Quoth

    Quoth - 2009-06-13

    Savegame directly before the glitch

     
  • Quoth

    Quoth - 2009-06-13
    • summary: Luggage animation glitch --> DW1: Luggage animation glitch
     
  • Jordi Vilalta Prat

    • assigned_to: nobody --> dreammaster
     
  • Paul Gilbert

    Paul Gilbert - 2009-06-17

    This is a script bug in the original game. So I'm leaving it open, but resetting the 'Assigned' field, and lowering the priority, in case someone wants to tackle fixing it in the future

     
  • Paul Gilbert

    Paul Gilbert - 2009-06-17
    • assigned_to: dreammaster --> nobody
    • priority: 5 --> 1
     
  • Eugene Sandulenko

    Please, close it and move to Wiki. There is a canned responce for that.

     
  • Eugene Sandulenko

    • assigned_to: nobody --> sev
    • status: open --> closed-postponed
     
  • Eugene Sandulenko

    This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki