Menu

#4259 DIG: Cursor delays to appear after scene skip

The Dig
open
nobody
None
5
2012-06-24
2009-03-29
No

Using latest svn.

After skipping dialogues with ESC, the mouse cursor will not appear for several seconds unless it is moved.
The DOS original does not exhibit using this behavior: The cursor immediately appears after pressing ESC.

To reproduce, start a new game, open up the Pen Ultimate and call Miles. Press ESC to skip the introduction. Watch the cursor.

Discussion

  • Torbjörn Andersson

    On the surface, it seems to have something to do with CURSOR_SOFT_ON / CURSOR_SOFT_OFF. It hides the cursor twice in a row, so it doesn't reappear until the second time it asks to show the cursor again. I haven't looked at it any further than that.

     
  • Eugene Sandulenko

    • priority: 5 --> 7
     
  • Eugene Sandulenko

    This bug is nice to get fixed before the release. Raising priority for keeping the track.

     
  • digitall

    digitall - 2011-10-06

    Not sure if this is still occuring with latest Git master:
    ScummVM 1.4.0git2594-g833c692-dirty (Oct 6 2011 02:31:54)

    There is a delay before the mouse cursor appears, but it is more like 0.5 to 1 second. Would need to compare with original interpreter..

     
  • Eugene Sandulenko

    • priority: 7 --> 5