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#4178 TUCKER: Crashes to desktop while talking to Dave

Bud Tucker
closed-out-of-date
5
2009-07-18
2009-02-18
No

Whenever you talk to Dave (the painter in Seedy Street), the game crashes to desktop after he finished talking his first sentence.

I added a savegame for reproduction. Maybe this only occurs in the german version?!

scummvm-0.13.0pre-win32-20090218
Bud Tucker (DOS/GERMAN)

Discussion

  • sirskunkalot

    sirskunkalot - 2009-02-18

    part I - seedystreet

     
  • kirben

    kirben - 2009-02-19
    • assigned_to: nobody --> cyx
     
  • Gregory Montoir

    Gregory Montoir - 2009-02-21

    Can't reproduce it with my french version.
    Does it print anything to the console before crashing ?
    If not, can you run scummvm in debug mode ("scummvm -d9") and append the output to this tracker ?

    Thanks.

     
  • sirskunkalot

    sirskunkalot - 2009-02-22

    No console output while crashing. But it seems, this doesn't always happen. I tried to run scummvm -d9 and it didn't crash. I tried some more times (either w/ or w/o debug, starting from console or shortcut). Sometimes it went fine, sometimes it crashed. I couldn't figure out, in which circumstances the crash happens. First I thought, it only happens when pressing ESC while he's talking. But since I had no crash while pressing ESC one time, it seems completely random to me.

    Here is the output from -d9 while crashing, starting at Dave's speech and ending with the crash :) There were no error messages or something, it just stopped the console output...

    parseTableInstruction() instruction c2s
    Opening hashed: speech/sam0545.wav
    parseTableInstruction() instruction wa+
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    redrawScreen() _fullRedrawCounter 0 offset 0 _dirtyRectsCount 10
    parseTableInstruction() instruction sse
    loadActionsTable() _nextAction 127
    parseTableInstruction() instruction opf

     
  • Eugene Sandulenko

    sirskunkalot, does it still happen to you?

     
  • sirskunkalot

    sirskunkalot - 2009-07-18

    no, after several tests, it did not occur anymore. tested with the daily build 0.14.0svn41723.

     
  • Eugene Sandulenko

    • status: open --> closed-out-of-date
     
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