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#3698 AGI: Fan(Hobbits) - Game stuck after intro

AGI Fanmade
closed-fixed
nobody
3
2011-05-02
2008-04-15
No

ScummVM 0.12.0svn (Apr 14 2008 21:18:32)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2

When the intro is finished and the minstrel shouts
"GO!" tha gme oughta switch to a new screen and start.

That doesn't happen, though.
The minstrel keeps playing his ... whatever he's
abusing there :-D but theres no music output.

Fanmade AGI game (Hobbits/DOS/English)

AmigaOS4
gcc version 4.0.2 (AmigaOS build 20051012)

Discussion

  • Anonymous

    Anonymous - 2008-04-17

    Logged In: YES
    user_id=1944098
    Originator: YES

    Tested with DOSBox 0.70 and AGI interpreter v2.936 and the
    provided "Template.com"

    Both error after the "Jolly Roger" intro with a

    No memory.
    Want 2825, have 1864

    Upping memory in DOSBox to no avail

     
  • Eugene Sandulenko

    • labels: 415215 --> Also occurs in the original
    • priority: 5 --> 3
     
  • Eugene Sandulenko

    This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

     
  • Eugene Sandulenko

    • status: open --> closed-later
     
  • Anonymous

    Anonymous - 2011-04-17

    This behaviour has been fixed in the meantime as ScummVM is handling the
    game right now.

    This item can be closed as fixed

     
  • digitall

    digitall - 2011-05-01

    For future reference, bisected for this and found that this was corrected by svn r42482 i.e.
    Git 9a2785bc3b3829688ffceccfc6563ed4c69cdc49
    "Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop)."

    Will update relevant wiki page to mark bug as fixed.

     
  • digitall

    digitall - 2011-05-02
    • status: closed-later --> closed-fixed