Menu

#1734 ZAK FM-TOWNS: Wrong verb ('Teleport To') shown

closed-fixed
athrxx
2
2011-06-12
2004-08-22
Cromas
No

In ZakTowns (haven't tested EGA or C64), when you buy a
lotto ticket from Lou's, the active verb is 'Teleport
To.' This doesn't affect the game at all and is a
purely aesthetic error. See attached screenshot.

Discussion

  • Cromas

    Cromas - 2004-08-22

    Screenshot of bug

     
  • Max Horn

    Max Horn - 2004-08-22
    • summary: 'Buy Lotto Ticket' screen has 'Teleport To' as active verb --> ZAK256: Wrong verb ('Teleport To') shown
     
  • Max Horn

    Max Horn - 2004-09-04

    Logged In: YES
    user_id=12935

    This seems to be yet another of those strange bugs where scripts appear
    (?) to be running in the wrong order or so...
    What happens here is that the lottery screen/script want to use verb 17
    to display the number to dial in. so they setup that verb with an empty
    string. But then another script is run which resets all verbs to their
    default values; for verb 17 that happens to be "Teleport To".

    I am not sure whether this ever worked right...

     
  • James Brown

    James Brown - 2005-10-15

    Logged In: YES
    user_id=2715

    This bug is still present, in case anyone was curious. Lowering
    priority since it's cosmetic and there is no obvious fix.

     
  • James Brown

    James Brown - 2005-10-15
    • priority: 5 --> 2
     
  • Petter Sjölund

    Petter Sjölund - 2006-06-15

    Logged In: YES
    user_id=580231

    I haven't got an FM Towns to test this on, but on the EGA and C64 versions the
    lower "verbs" part of the screen is black and inaccessible when entering the
    digits, so it seems logical the same is supposed to happen here.

     
  • kirben

    kirben - 2006-07-25

    Logged In: YES
    user_id=34715

    I checked the original FM-TOWNS version of the game under
    Unz emulator, and the verbs area is always shown when
    buying a lotto ticket in the original game too.

     
  • Max Horn

    Max Horn - 2006-09-23

    Logged In: YES
    user_id=12935

    kirben, so if you checked, can you confirm that this bug does *not* occur with
    the original engine?

     
  • kirben

    kirben - 2006-09-23

    Logged In: YES
    user_id=34715

    The problem doesn't occur in the original FM TOWNS version
    and is ScummVM specific.

     
  • Max Horn

    Max Horn - 2006-11-05

    Logged In: YES
    user_id=12935

    To be a bit more specific: Script 89 is running while in the shop, which is room 7. That script sets the "Buy"/"Sell" verbs, and also "clears" verb 17
    (which normally is set to "Teleport To").

    When you buy a lotto ticket, you have to enter a code; the keypad is in a different room. Hence, we temporarily leave room 7, which triggers the exit
    script of room 7. That in turn checks whether various scripts are (not) running. Under certain conditions (e.g. if the current actor is Zak, and neither
    script 84 nor 85 are running), this will invoke script 36 -- which in turn resets all verbs. Bad.

    So, maybe script 84 or 85 should be running?

     
  • Max Horn

    Max Horn - 2007-03-12
    • summary: ZAK256: Wrong verb ('Teleport To') shown --> ZAK FM-TOWNS: Wrong verb ('Teleport To') shown
     
  • athrxx

    athrxx - 2011-05-28
    • assigned_to: nobody --> athrxx
    • status: open --> pending
     
  • athrxx

    athrxx - 2011-05-28

    This should now be fixed.
    Please test.

     
  • athrxx

    athrxx - 2011-05-28
    • status: pending --> pending-fixed
     
  • SourceForge Robot

    • status: pending-fixed --> closed-fixed
     
  • SourceForge Robot

    This Tracker item was closed automatically by the system. It was
    previously set to a Pending status, and the original submitter
    did not respond within 14 days (the time period specified by
    the administrator of this Tracker).