SceneKit
SceneKit is a high-level 3D graphics framework from Apple that enables developers to create immersive 3D experiences for iOS, macOS, watchOS, and tvOS applications. Built atop Metal and OpenGL, SceneKit provides a descriptive API for importing, manipulating, and rendering 3D assets. Developers can construct complex scenes using nodes (SCNNode), each representing elements like geometry, lights, cameras, or other attributes. The framework supports a range of features, including a physics engine (SCNPhysicsBody) for realistic simulations, particle systems for effects like fire or rain, and integration with ARKit to add 3D content to augmented reality experiences. SceneKit also offers tools for organizing scenes, such as the scene graph, which allows for the hierarchical structuring of nodes. Additionally, developers can utilize the SceneKit Scene Editor within Xcode to assemble assets into scenes, streamlining the development process.
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ARKit
Build unparalleled augmented reality experiences for hundreds of millions of users on iOS and iPadOS, the biggest AR platforms in the world. With powerful frameworks like ARKit and RealityKit, and creative tools like Reality Composer and Reality Converter, it’s never been easier to bring your ideas to life in AR. RealityKit 2 gives you more control and customization over the AR experiences you create. With new APIs like Custom Rendering, Metal Shaders, and Post Processing, you have more control over the rendering pipeline and more flexibility to create entirely new worlds in AR. And with the new Object Capture API on macOS Monterey, you can create unique 3D objects that are optimized for AR in minutes using state-of-the-art photogrammetry algorithms. Reality Composer is a powerful tool that makes it easy for you to create interactive augmented reality experiences with no prior 3D experience. Reality Converter quickly converts your existing 3D models to USDZ.
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Pikkart AR SDK
Build your Augmented Reality apps with a light, easy to use, fast, stable, computationally inexpensive on-device detection and tracking SDK. No image dataset limits with the Cloud Recognition Service, fast, precise and easily scalable to giant image datasets. Use our image recognition SDK and develop the best-augmented reality experience with native API, Unity 3D or Xamarin platform. No matter how many images you have to recognize. You can build your app in a simple and scalable way, using your CMS to manage your markers. Add geolocated augmented markers, integrating navigation services and augmented reality. Use our image recognition SDK and develop the best-augmented reality experience with native API, Unity 3D or Xamarin platform. Create multiple augmented reality experiences on different prints of the same image. No matter how many images you have to recognize. You can build your app in a simple and scalable way, using your CMS to manage your markers.
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Onirix
Improve the UX of your AR services. Save resources with our intuitive platform and powerful technology. Create professional web AR experiences in a simple way. Where augmented reality for web browsers is made easy. Create, share, customize, and measure the impact of your projects. Web AR for marketing agencies, digital strategies, tourism, retail, restaurants, and many more! Create and configure easily the contents of your AR experiences independently and flexibly. Measure the impact of your augmented reality campaigns, and the response of your audience. Visualize your augmented reality experiences directly inside the web browser. No apps are needed! Onirix Studio is an Experience Editor designed to be used by personnel without technical knowledge. With our content manager, you can create different types of experiences, including 3D models, videos, interactive elements, or even Geolocated maps.
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