Beamable
That's all that's needed to get the ability to build your own custom server logic via microservices along with a world of LiveOps tools and live services to build games in unity and unreal that players love. The first marketplace of live services solutions for games, plug-ins for monetization, generative AI, blockchain, and more. Built around a common data fabric that lets you snap together components that extend your game — without the headaches. Deliver state-of-the-art live services to all of your game teams. The entire Beamable live services stack can be deployed on-prem or in your own cloud environment, providing the ultimate in security, control, and flexibility. Starting building cloud-native live services for your game today. One line of code unlocks systems like persistent worlds, customized servers, social systems, and managed inventory — with no backend servers to configure or install.
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AccelByte
A secure identity and access management system that allows developers to build a direct relationship with their players. Collection of services that serve as the commerce backbone for a publishing platform or in-game store, from the product catalog, purchase, fulfillment, to digital ownership. Player data management that works cross-platform. Track players’ progression and attributes in one system regardless of where your player is playing. Assemble players to battle each other in real-time. Match players based on any attributes such as score, skill level, or latency. Drive player to player interactions through chat, presence, status, friends, and groups. Engage them deeper with leaderboards and achievements. Measure key metrics such as MAU, DAU, ARPU, retention, and view them in a dashboard. Feed custom game telemetry and run custom queries for advanced analytics.
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NVIDIA DLSS
NVIDIA's Deep Learning Super Sampling (DLSS) is an advanced suite of AI-driven rendering technologies designed to enhance gaming performance and visual fidelity. Leveraging the power of GeForce RTX Tensor Cores, DLSS boosts frame rates while delivering sharp, high-quality images that rival native resolutions. The latest iteration, DLSS 4, introduces several key features. Utilizing AI, this feature generates up to three additional frames for every traditionally rendered frame, significantly increasing performance, up to 8x over conventional rendering methods, while maintaining responsiveness with NVIDIA Reflex. Replaces traditional, hand-tuned denoisers with an AI-trained network, producing higher-quality pixels in ray-traced scenes. This results in enhanced lighting detail and more accurate reflections. Employs AI to upscale lower-resolution images to higher resolutions, preserving image clarity and detail. The new transformer-based AI model enhances stability between frames.
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Amazon GameLift
Amazon GameLift is a dedicated game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games. Whether you’re looking for a fully managed solution, or just the feature you need, GameLift leverages the power of AWS to deliver the best latency possible, low player wait times, and maximum cost savings. Amazon GameLift leverages the AWS global infrastructure for managing game servers. Match players into game sessions and autoscale that start one, hundreds, or even thousands of instances simultaneously, without thinking about scaling with fluctuating player demand. Game services provide basic multiplayer game support, like matchmaking, session directory, player data, and player analytics. With AWS, you can use services like AWS Lambda that provide serverless, scalable, and flexible computing, or features in services like Amazon GameLift FlexMatch, for matchmaking.
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