FastReport Mono
FastReport Mono can be used with Windows, Linux, macOS and any operating system that supports Xamarin Mono. With FastReport Mono, you can create application-independent .NET and Mono reports. In other words, FastReport Mono can be used as a stand-alone reporting tool.
- You can connect to any database, use any of its tables, or create your own queries in SQL.
- You can add one or more dialog forms to the report to request parameters before running the report.
- Using the built-in script, you can control the interaction between the dialog form controls and perform complex data processing.
- You can see the result in the preview window, print the report or save it in a variety of popular formats.
FastReport Mono is written in C# and contains only managed code. It is compatible with Mono Framework 4.0 and higher. Full source code is available. You can customize your copy of FastReport Mono to suit your needs. Reasonable price and licensing policy.
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MonoCloud
MonoCloud is a developer-focused platform designed to streamline authentication, authorization, and user management for applications across multiple environments, including web, mobile, IoT devices, and more. It enables developers to easily integrate secure and customizable login processes, supporting a range of authentication methods such as passwords, magic links, one-time passcodes, and social logins like Google, Facebook, and Apple.
Built with a strong emphasis on reducing user friction, MonoCloud offers a branded and smooth authentication experience. The platform includes advanced features such as mutual TLS, brute-force protection, and global session management, making it a comprehensive solution for handling user access across various applications and devices.
In addition, MonoCloud is designed with developers in mind, providing extensive documentation, integration guides, and support for various front-end and back-end frameworks.
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MonoGame
MonoGame is a free and open-source framework that allows developers to create cross-platform games using C# and other .NET languages. It supports multiple platforms, including Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. MonoGame provides a comprehensive set of features, such as 2D and 3D rendering, sound playback, input handling, and content management, enabling the development of high-quality games across various genres. The framework is a re-implementation of Microsoft's XNA 4 API, ensuring familiarity for developers with XNA experience. Notable games developed with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley." MonoGame is actively maintained by the MonoGame Foundation and its community, with ongoing updates and support.
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Ionic
The Ionic Platform allows you to bring your apps to market faster with an integrated app platform built on the leading cross-platform mobile SDK. Build, secure, and deliver new mobile apps—and transform existing ones—across iOS, Android, and Web platforms from a single codebase. Full scalability—Grow from prototype to production to enterprise-scale, without having to think about capacity, reliability, or performance. Better apps, everywhere—Slash your development time and costs with a platform that lets you write once and deploy anywhere—iOS, Android, and Web. The core of the Ionic development experience is Ionic Capacitor, a cross platform native runtime that runs equally well on native iOS and Android mobile devices, as well as any web browser. The big difference is that, unlike traditional native development or cross-platform approaches, the UI of a Capacitor app runs primarily in the browser.
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