RequireJS
RequireJS is a JavaScript file and module loader. It is optimized for in-browser use, but it can be used in other JavaScript environments, like Rhino and Node. Using a modular script loader like RequireJS will improve the speed and quality of your code. This setup assumes you keep all your JavaScript files in a "scripts" directory in your project. To take full advantage of the optimization tool, it is suggested that you keep all inline script out of the HTML, and only reference require.js with a requirejs call like so to load your script. All of them map to loading some/path/some/module.js. Ideally we could choose the CommonJS syntax, since it is likely to get more common over time, and we want to reuse code.
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FusionCharts
FusionCharts is a powerful and easy-to-use JavaScript charting library that helps developers to add interactive charts and data visualizations to their web and mobile applications. With 100+ chart types, including column, bar, line, area, pie, doughnut, scatter, bubble, and more, it's easy to create professional-looking charts that are engaging and informative. The library is completely cross-browser compatible and works seamlessly with a wide range of technologies, including Angular, React, Vue, and more.
FusionCharts product suite consists of
• FusionCharts Suite XT
• FusionTime
• FusionExport
• FusionGrid
FusionCharts offers a wide range of features that make it one of the most popular charting libraries on the market, including:
• Real-time data updates
• Dynamic updates of data using AJAX
• Drill-down and multi-level charts
• Animation and special effects
• Export to PDF, PNG, and SVG
• Responsive design
• Accessibility support
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Three.js
Three.js is a JavaScript 3D library. The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available in the examples. To actually be able to display anything with three.js, we need three things, scene, camera, and renderer, so that we can render the scene with the camera. In addition to the WebGLRenderer, Three.js comes with a few others, often used as fallbacks for users with older browsers or for those who don't have WebGL support for some reason. Create a loop that causes the renderer to draw the scene every time the screen is refreshed (on a typical screen this means 60 times per second). Anything you want to move or change while the app is running has to go through the animate loop. You can of course call other functions from there.
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Parsley
Parsley, the ultimate JavaScript form validation library. Validating frontend forms has never been so powerful and easy. Like no other form validation library, simply write in English your requirements inside your form HTML tags, Parsley will do the rest! No need to write even a single JavaScript line for simple form validation. Parsley is now smarter, it automatically detects your forms' modifications and adapts its validation accordingly. Simply add, remove or edit fields, Parsley validation will follow! Parsley is shipped with more than a dozen useful validators. If not enough, use the awesome Parsley extra Ajax validator or tons of other extended validators provided by the community. Parsley strongly focuses on UI and UX. Override almost every Parsley default behavior to fit your exact needs. Still ships almost bug-free. Parsley is strongly tested and aims to work on every browser (including IE8).
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