Audience

Game developers seeking a solution to enhance their titles with robust metagame features

About Hiro Game Development

Hiro is a client-server library built on the Nakama game server to rapidly and flexibly add economy, social, and LiveOps features to your game. It is available as a C# library for Unity Engine, a C++ library for Unreal Engine, and a server package that integrates with the game server. Hiro offers a comprehensive suite of battle-tested metagame features that are quick to implement, allowing developers to focus more on the core gameplay experience. Add base and loot table rewards for players to collect; integrate soft or real currency purchases; define stackable and consumable gameplay items; initialize and manage multiple currencies within the game economy. Adapt store bundles and offer walls based on player behavior; personalize various aspects of the player experience through experiments; schedule live events for players to participate in and earn exclusive rewards. Start and schedule timed or scored events with exclusive rewards; enable players to request and share inventory.

Integrations

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Company Information

Heroic Labs
Founded: 2015
United States
heroiclabs.com/hiro/

Videos and Screen Captures

Hiro Game Development Screenshot 1
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Product Details

Platforms Supported
Cloud
Training
Documentation
Live Online
Videos
Support
Online

Hiro Game Development Frequently Asked Questions

Q: What kinds of users and organization types does Hiro Game Development work with?
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Hiro Game Development Product Features

Game Development

Prototyping
Drag & Drop
Network Management
Asset Management
Virtual Reality
eCommerce
2D
Analytics
Animation
Physics
Player Management
3D
IT Asset Management

Hiro Game Development Additional Categories