Blockdaemon
Blockdaemon is the institutional gateway to Web3, securing over $110B in digital assets for 400+ institutions, including exchanges, custodians, crypto platforms, and financial enterprises. We offer institutional-grade blockchain infrastructure spanning nodes, APIs, DeFi, staking, MPC wallets and vaults. Since 2017, our globally distributed infrastructure ensures unrivaled security, compliance, and scalability.
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Crowdin
Crowdin, a localization management software powered by AI, facilitates the localization of diverse content such as websites, mobile apps, games, desktop and web applications, help centers, blogs, and email campaigns. With a repertoire of over 600 add-ons and integrations, the platform streamlines the localization process and supports over 100 file formats. Crowdin uses cutting-edge technology to simplify translation and localization tasks, providing easy-to-use solutions for seamless implementation.
Crowdin supports more than 100 file formats, including but not limited to files for mobile, software, documents, subtitles, and graphic assets:
.xml, .strings, .json, .html, .xliff, .csv, .php, .resx, .yaml, .xml, .strings and on.
Continuous localization for all your content:
✓ Software
✓ Mobile Apps
✓ Websites
✓ Marketing content
✓ Help center
✓ Games
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Join thousands of people already making their products multilingual 🚀
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Beamable
That's all that's needed to get the ability to build your own custom server logic via microservices along with a world of LiveOps tools and live services to build games in unity and unreal that players love. The first marketplace of live services solutions for games, plug-ins for monetization, generative AI, blockchain, and more. Built around a common data fabric that lets you snap together components that extend your game — without the headaches. Deliver state-of-the-art live services to all of your game teams. The entire Beamable live services stack can be deployed on-prem or in your own cloud environment, providing the ultimate in security, control, and flexibility. Starting building cloud-native live services for your game today. One line of code unlocks systems like persistent worlds, customized servers, social systems, and managed inventory — with no backend servers to configure or install.
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