Alternatives to CentiLeo

Compare CentiLeo alternatives for your business or organization using the curated list below. SourceForge ranks the best alternatives to CentiLeo in 2024. Compare features, ratings, user reviews, pricing, and more from CentiLeo competitors and alternatives in order to make an informed decision for your business.

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    Kray

    Kray

    Kray

    Kray is a state of the art global illumination renderer that allows very fast and accurate rendering of scenes where indirect light plays important role. It includes the most advanced modern algorithms and optimizations to allow it to render full global illumination, reflections, refractions and caustics quickly on standard computers. Fast global illumination: light/photon mapping – biased, but very fast and not much dependent on number of ray recursions, path tracing – unbiased with serval sampling optimizations, irradiance caching – for fast, view independent, reusable GI solution storage, caustics. Light models: point/directional, line lights, area lights, background light, HDR image based lighting, lights pre sampling. Instancing: allows repeated re-use of the same geometry in multiply locations in the rendered scene with very low memory consumption, instanced geometry can be also instances, even self cloning is possible with user defined number of recursions.
    Starting Price: €70 per unit
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    AIR

    AIR

    SiTex Graphics

    AIR is an advanced 3D graphics renderer with a unique architecture and extensive features designed for the rapid production of high-quality images. AIR is a hybrid renderer, combining the advantages of scanline rendering - fast rendering of complex scenes, motion blur, and depth of field - with the flexibility of on-demand ray tracing for accurate reflections, soft shadows, global illumination, and caustics. AIR supports a broad range of geometric primitives, including polygon meshes, trimmed NURBs, subdivision meshes, curves, particles, and implicit surfaces. All primitives are supported in their natural form; no pre-meshing is required. AIR also provides true (sub-pixel) displacement and high-dynamic range (HDR) input and output. AIR offers the flexibility of fully programmable shading and procedural modeling. Users can extend the shading language by writing new functions in any programming language.
    Starting Price: $375 per license
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    OctaneRender
    OctaneRender® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. OTOY® is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX raytracing GPU hardware acceleration. Octane RTX hardware acceleration brings 2-5x render speed increases to NVIDIA raytracing GPUs with multi-GPU support. RTX acceleration speed gains increase in more complex scenes and can be benchmarked using RTX OctaneBench®. The new layered material system allows you to construct a complex material that consists of a base layer, with a maximum of 8 layers which can be inserted on top of the base layer. New nodes include: layered material, diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes.
    Starting Price: €699 per month
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    LuxCoreRender

    LuxCoreRender

    LuxCoreRender

    LuxCoreRender is a physically based and unbiased rendering engine. Based on state of the art algorithms, LuxCoreRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality. LuxCoreRender is built on physically based equations that model the transportation of light. LuxCoreRender uses OpenCL to run on any number of CPUs and/or GPUs available. LuxCoreRender is and will always be free software, both for private and commercial use. LuxCoreRender is a physically based and unbiased rendering engine based on state of the art algorithms. A showcase of what LuxCoreRender users have been able to achieve. LuxCoreRender features a variety of material types. Apart from generic materials such as matte and glossy, physically accurate representations of metal, glass, and car paint are present. LuxCoreRender supports dynamic and interactive scene editing.
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    Redshift
    Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications. Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds. Unlike other GPU renderers out there, Redshift is a biased renderer that allows the user to adjust the quality of individual techniques in order to get the best performance/quality balance for their production. Redshift supports complex, advanced shading networks and texturing capabilities as required for production-quality rendering. Flexible, production-ready shader, compatible with PBR workflows of Allegorithmic Substance and Unreal Engine. Control how materials behave for certain ray types. Useful for customizing GI or double-sided polygon shading.
    Starting Price: $500
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    EQUINOX-3D

    EQUINOX-3D

    EQUINOX-3D

    The 3D modeler with the fastest, fully integrated ray-tracer. Because "rasterization is so 20th century™" 3D modeling, animation, photorealistic rendering, photorealistic VR content creation, CAD/CAM, 3D printing, laser-cutting and much more! Why is EQUINOX-3D better? As our artist said: "all engineers should be forced to use the software they write". I use EQX many hours a day and there is no need to force me! Super-fast photorealistic renderer, the first fully integrated interactive ray-tracer in a modeler. You can do full editing/modeling on ray-traced windows! Powerful subdivision surface modeling. Powerful CAD/CAM features, 3D printing and laser-cutting support. Universal rendering API that allows full modeling on any renderer and fully integrated Cg renderer with a quality that closely matches the ray-tracer. HDR texture support and HDR rendering output. Super fast importance-sampled HDR environment light support.
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    NOX

    NOX

    EVERMOTION

    NOX is a free stand-alone, physically-accurate state-of-an-art renderer. Its engine is based on unbiased methods. Global illumination is evaluated using Path Tracing or Bidirectional Path Tracing. Light behavior is based on laws of physics, however some simplifications occur. Many post-production actions can be done in NOX internally, so no additional software is necessary. NOX works with scenes created and imported from 3ds Max, Blender and Cinema4D. NOX is one of the most comprehensive renderers on the market and it is still under development at beta stage. It evolves and constantly gains new features. To make the best renders with NOX you need to know its philosophy of rendering. To achieve the best results read User Guide. Currently it covers features from version 0.3.39. The software made a long leap since then so we currently work on updated version of User Guide and want to release it autumn 2013.
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    FurryBall

    FurryBall

    Art And Animation studio

    FurryBall combines speed of GPU rendering with QUALITY and features of CPU rendering. FurryBall is an extremely fast rendering system using the processing power of GPU instead of CPU. FurryBall was discontinued in 2018 - sorry, but we do not provide any support or maintenance. Standalone version and plugins are available for Autodesk Maya, 3DS Max and Cinema 4D. FurryBall is an extremely fast rendering system using the processing power of your GPU instead of your CPU. FurryBall offers UNBIASED Monte Carlo raytracing (path trace - similar like CPU Arnold renderer), with real-time progressive preview in the viewport. Final frame rendering to multiple file format, layers and passes are obvious. FurryBall was developed for purposes of CGI animated movies, VFX and feature movie rendering. FurryBall RT is extra simple and easy to use for an artist - you can tune whole image quality with only a single parameter if you want.
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    Fujiyama

    Fujiyama

    Fujiyama

    Fujiyama is free and open source, distribution oriented ray-tracing renderer designed to handle production image rendering. Multi-threaded rendering - dynamic assignement of tile rendering per theread. Rendering preview - fbview shows rendering progress. Region rendering - accelerates distribution rendering pipeline. Tile based rendering. Volume Filling Procedure - Pyroclastic clouds procedure provided. Volume Filling Procedure - Spline wisps procedure provided. Volume Filling Procedure - Surface wisps procedure provided. On demand reading of mipmap - unlimited number of texture images. Pluggable shader DSO - shaders can be written in C/C++. Subsurface scattering - implemented in shader. Bump mapping - perturb normals based on mipmap images. Primitive groups - multiple shader assignment on triangle mesh. Gaussian and Box pixel filters - supports filter width bigger than 1 pixel. Adaptive grid pixel sampling - subdivides pixels based on color threshold.
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    Blender

    Blender

    Blender Foundation

    Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline. Cycles is Blender’s built-in powerful unbiased path-tracer engine that offers stunning ultra-realistic rendering. Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze. VFX professionals say: “Probably the best tracker in the market”. Blender includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3D scene. Eliminating the need to switch between programs. Thanks to the high quality rigging and animation tools, Blender is being used for numerous short films, advertisements, TV series and feature films now.
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    Render[in]

    Render[in]

    Render[in]

    Render[in] is a fully integrated, real-time radiosity engine developed for SketchUp (Free and Pro) users. Powered by Artlantis 6.5’s rendering engine, Render[in] 3 gives SketchUp users the high-definition, photorealistic renderings they’ve been looking for, in a robust, easy-to-use application. Just as in photography, the respect of color is essential in rendering. Render[in]’s new global illumination engine improves images for a better perception of colors, textures, and materials. Thanks to both the ISO and Shutter parameters, it is easier than ever to fine-tune a scene’s lighting.
    Starting Price: €190 per license
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    FPrime

    FPrime

    Worley Labs

    FPrime is a rendering engine with a unique design focus. Unlike traditional renderers, FPrime is not just a final output step. Instead it is your companion during the entire process of creation from initial setup, through texturing and lighting, keyframing, and of course final rendering. It revolutionizes workflow by giving you constant feedback about your current scene and the effect of changes. You can always just see your render. Speed is the key feature that makes FPrime's feedback possible. That speed means you don't wait for LightWave. FPrime instead is using every moment to help you and prevent you wasting your time. FPrime's views are flexible. Multiple simultaneous renders are still fast and give you more feedback. With LightWave alone, radiosity effects are hard to anticipate during setup and take a long time to render. With FPrime, you have instant feedback.
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    Cinema 4D
    3D computer animation, modeling, simulation, and rendering software. Cinema 4D Subscription Release 24 (S24) includes functionality to easily browse and obtain models, materials and other assets, and to intuitively place them within the scene. The release also includes key workflow enhancements and a sneak peek at the continued progress on the Scene Nodes and Scene Manager interfaces to the new core. Cinema 4D is a professional 3D modeling, animation, simulation and rendering software solution. Its fast, powerful, flexible and stable toolset make 3D workflows more accessible and efficient for design, motion graphics, VFX, AR/MR/VR, game development and all types of visualization professionals. Cinema 4D produces stunning results, whether working on your own or in a team. Cinema 4D is widely recognized as one of the easiest and most accessible 3D packages to learn and use. To soften that learning curve Maxon offers thousands of tutorials on Cineversity and hundreds of Quick Tips.
    Starting Price: $16.58 per month
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    RenderMan
    Advanced technology from Pixar Animation Studios for rendering VFX and animation. With a new state-of-the-art framework optimized for physically-based rendering, RenderMan can deliver unmatched flexibility for any production pipeline. Not only is RenderMan used for our own feature films at Pixar, it is also used throughout the industry for rendering Visual Effects and animation, making scalability and versatility one of its core strengths. Now you can get out-of-box production tools straight from Pixar Animation Studios, including materials and light transport, no development required. Physically based shading allows RenderMan to deliver highly realistic lighting with minimal setup, including full support for multi-bounce ray traced global illumination and ray traced subsurface scattering. Much research and development has gone into making these traditionally expensive effects a production reality. Materials come fully loaded with all of the creative options.
    Starting Price: $5 per lincense
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    Radiance

    Radiance

    Radiance

    Radiance is intended to aid lighting designers and architects by predicting the light levels and appearance of a space prior to construction. The package includes programs for modeling and translating scene geometry, luminaire data and material properties, all of which are needed as input to the simulation. The lighting simulation itself uses ray tracing techniques to compute radiance values (ie. the quantity of light passing through a specific point in a specific direction), which are typically arranged to form a photographic quality image. The resulting image may be analyzed, displayed and manipulated within the package, and converted to other popular image file formats for export to other packages, facilitating the production of hard copy output. The major portion of the Radiance package, and the part that is of chief interest to users, is the lighting simulation engine that calculates light levels and renders images.
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    Maverick Studio
    Maverick Studio is a GPU-accelerated desktop app where our proprietary simulator of the physics of light is harnessed with intuitive and interactive drag-and-drop tools. Import your 3D models or CAD data files, and render amazing photo-real shots or turntable presentations with the best quality and the least effort imaginable. A bridge plug-in for Rhinoceros is also available. With our brand new Rhino plug-in you can Send (and Update) your models to Maverick Studio with a single click, preserving the materials, lights, and camera work done in Maverick. Enjoy our comfortable and user-friendly workflow to illuminate your jewelry models and achieve photo-real results thanks to our gradient lights and our physically-correct materials. Not a Rhino user? Export from your modeling software to any of the many file formats that Maverick can import natively and enjoy dressing your geometry with materials and lighting to achieve photo-real shots effortlessly.
    Starting Price: €3999 per month
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    Guerilla Render

    Guerilla Render

    Guerilla Render

    Composed of Guerilla Station and Guerilla Render, Guerilla is a Production-Proven Look Development, Assembly, Lighting and Rendering Solution designed for the Animation and VFX industries. Used on a wide range of Productions, from Full CG to Hybrid and VFX, from Feature Films to TV Series, from low budget to medium and high budget, Guerilla is the State of the Art Software, easy to use and to deploy in your pipeline and will give you all the flexibility you need for your productions with no compromise on performances. Give more power to creativity with the new procedural system which now counts 4 depth levels of instantiation. OCIO management is fully supported with looks and input LUTs, color picker and color boxes. Reduce the memory footprint of your instances composed of several objects with the Group Instance Prims options of the instances procedural. New Asynchronous OpenGL View to prevent UI freezes and to load geometries as you work.
    Starting Price: €280
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    Lumion

    Lumion

    Act-3D

    A building doesn’t exist in a vacuum. The setting, its environment, the subtle details — they all matter to bring your design to life. To create atmosphere. To give spaces a sense of scale and possibility. Lumion makes it refreshingly easy to transform any CAD model into an experience you can feel. You can shape entire landscapes and add a world of context to your designs. Make spaces feel real with fine-detailed nature, detailed skies and high-quality materials. Convey atmosphere and emotion with stunning lighting, weather and animation effects. Lumion is architectural rendering software that makes it easy to convey how your projects will translate into real-life experiences and emotions. Fast, intuitive and reliable, Lumion fits seamlessly in any design workflow, making rendering a more satisfying and enjoyable experience. Atmospheric spotlights. Realism-inducing decals. A scene-building experience that’s faster than ever.
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    DGArt

    DGArt

    nitrio

    DGArt is a 3D modeling and rendering tool designed for artists and game designers, and developers to create 3D assets and content from start to finish. It is affordable, complete, and easy to learn. With DGArt on your iPad, you can effortlessly construct 3D models/digital art. DGArt supports a variety of geometric primitives, including built-in geometry types such as spheres, boxes, planes, and text. It also features editable polygons that can be accessed through an edit mode, supporting extrusion, inset, loop cuts, and more. DGArt creates a .scn file. This is the data format used to store the geometry, nodes, lights, and camera. This format can be used in the Playgrounds App for your apps or games. Please refer to SceneKit for more details. For artists, game designers, and developers who frequently travel, work as freelancers, or prefer to work on a tablet rather than a desktop, this mobile 3D app is a wonderful alternative.
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    FluidRay

    FluidRay

    Fluid Interactive

    All the tweaking of materials, lights or any other scene properties are immediately visible as real-time feedback in the viewport, making your workflow faster and much more pleasurable. FluidRay is the only interactive renderer that doesn’t suffer from GPU limitations. GPU based renderers work well only on specific tasks while FluidRay does it all easily and quickly. Working with FluidRay is effortless. The interactive workflow is extremely intuitive and anyone can get up to speed in just a few minutes. FluidRay allows you to quickly make visually stunning previews of your architectural projects, interior designs, jewelry projects, and more. Interactive rendering makes designing products and environments an easy and fun process. FluidRay makes it easy to quickly prototype your designs and generate super high quality preview images. FluidRay’s compatibility with Rhino enables designers to create 3D models in Rhino and easily import into FluidRay.
    Starting Price: $14.99 per month
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    KeyShot

    KeyShot

    KeyShot

    KeyShot brings you real-time 3D rendering that displays results instantly and reduces the time to create realistic product visuals. KeyShot is trusted by brands around the world for its speed, ease of use, scientifically accurate materials, and advanced material editing capabilities. Communicate your ideas easier, explore concepts sooner, and deliver jaw-dropping visuals faster – Try KeyShot today. KeyShot includes native support for over 30 leading 3D file formats. Free plugins offer one-click loading, while LiveLinking keeps your design in sync across applications. Whether it’s a small gadget or a massive assembly, using KeyShot means less time loading and more time creating. KeyShot includes over 750 preset materials, with thousands more on the KeyShot Cloud, and advanced capabilities to create your own. Apply textures, labels, and variations with ease. KeyShot’s powerful lighting, studio, and image tools allow you to capture and style the perfect shot, every time.
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    Kerkythea

    Kerkythea

    Kerkythea

    Kerkythea is a freeware software that can produce high quality renders without spending a cent on software licensing. Kerkythea is using physically accurate materials and lights, aiming for the best quality rendering in the most efficient timeframe, with target to simplify the task of quality rendering by providing the necessary tools to automate scene setup, such as staging using the GL real-time viewer, material editor, general/render settings, editors, etc., under a common interface. Kerkythea is a full staging application for rendering your models. And now it’s available for all major platforms Windows, Linux and MacOSX! It accepts .3ds or .obj models, as well as having powerfully developed free exporter for SketchUp.
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    Adobe Substance 3D Designer
    The industry standard for creating custom materials, Adobe Substance 3D Designer gives you complete authoring control. Design tileable textures and patterns, and edit complete texture sets. Use pre-made resources or create materials from scratch in this non-destructive, node-based environment, and take advantage of Designer’s ever-expanding scripting capabilities. Want to change something or adjust the look of a material after the fact? Make changes at any time; never lose any of your work. Edit full sets of textures in real-time and produce tileable Substance materials and MDL materials that are will be directly compatible with your renderer or game engine. Combine a large number of preset filters and tools for procedural and hybrid workflows. Access and modify the sources of any resource or filter: you have absolute editing control. Our team develops and maintains integrations with all the major 3D apps.
    Starting Price: $19.90 per month
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    Maxwell Render

    Maxwell Render

    Maxwell Render

    Reality means predictable, reliable first-time results. Maxwell Render™ unleashes your creativity without having to struggle with complex computer graphics terminology and countless parameter tweaks. Maxwell Render is specifically made to help architects, designers, and artists to visualize their projects efficiently and accurately with minimum set-up time. Maxwell 5 is the best rendering software for light simulation. The rendering engine combines physically correct lighting with thousands of Maxwell materials to create accurate and extremely realistic images. It is compatible with most 3D or CAD applications. Best lighting engine for designers, architects, and artists from any industry. We constantly strive to improve the realism quality of the render and make the engine faster and easier to use. Maxwell remains unbiased with an easy transition from GPU to CPU, as well as the best cloud rendering service.
    Starting Price: $60
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    Indigo Renderer

    Indigo Renderer

    Indigo Renderer

    Indigo Renderer is an unbiased, photorealistic GPU and CPU renderer aimed at ultimate image quality, by accurately simulating the physics of light. State-of-the-art rendering performance, materials and cameras models - it's all made simple through an interactive, photographic approach. Indigo's OpenCL-based GPU engine provides industry-leading performance on Nvidia and AMD graphics cards. With a single modern GPU, it's approximately 10x faster than before. Simply add more GPUs and get the horsepower to quickly render incredible 4K images and animations. A dark UI mode. Interactive material previews and light-layer thumbnails. RGB colour curves and snappy trackball navigation. These are just some of the new features making Indigo 4 the most streamlined and enjoyable version yet. A dark UI mode. Interactive material previews and light-layer thumbnails. RGB colour curves and snappy trackball navigation.
    Starting Price: $835 per license
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    Autodesk Arnold
    Global illumination rendering software. Render high-quality 3D images faster with Arnold–so you can focus on the art. Arnold software is an advanced Monte Carlo ray tracing renderer that helps you work more efficiently. Interactivity produces immediate results, leaving more time for iterations. The controls and UI are simple and intuitive. Switch seamlessly between CPU and GPU rendering to suit your production needs. Arnold thrives on heavy datasets and complex scene files. Production-ready tools reliably manage complex characters, scenery, and lighting challenges. Compute performance is optimized when creating elements such as hair, fur, skin. Easily integrate with all of the top 3D digital content creation (DCC) tools. Get the scalability of an open and extensible architecture. Arnold GPU allows users to switch seamlessly between CPU and GPU rendering. High-performance ray traced subsurface scattering eliminates the need to tune point clouds.
    Starting Price: $27 per month
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    Marmoset Toolbag
    Toolbag provides everything needed to perfect the look, design, and presentation of your 3D assets. From previewing materials, baking texture sets ready for production, to assembling renders ready for showcasing to the world, Toolbag has a place in your workflow. Real-time physically-based rendering and image-based lighting are the core of Toolbag’s superior image quality. Realistic or stylized, your artwork will shine bright. Create more, click less. The simple things like drag-and-drop functionality and smart-loaders, to name a few, help provide a smooth and familiar 3D rendering experience in Toolbag. Capture stills of your latest character art, environment art, product designs, and more. Make use of Toolbag’s built-in Turntable tool, or set up your very own custom animation and camera sequence to proudly showcase your latest creation in motion.
    Starting Price: $189 per user
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    Mitsuba

    Mitsuba

    Mitsuba

    Mitsuba 2 is a research-oriented retargetable rendering system, written in portable C++17 on top of the Enoki library. It is developed by the Realistic Graphics Lab at EPFL. It can be compiled into many variants which include color handling (RGB, spectral, monochrome), vectorization (scalar, SIMD, CUDA) and differentiable rendering. Mitsuba 2 consists of a small set of core libraries and a wide variety of plugins that implement functionality ranging from materials and light sources to complete rendering algorithms. It strives to retain scene compatibility with its predecessor Mitsuba 0.6. The renderer includes a large automated test suite written in Python, and its development relies on several continuous integration servers that compile and test new commits on different operating systems using various compilation settings (e.g. debug/release builds, single/double precision, etc).
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    Direct3D

    Direct3D

    Microsoft

    Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. Direct3D 12 provides an API and platform that allows your application to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. DXGI handles enumerating graphics adapters, enumerating display modes, selecting buffer formats, sharing resources between processes, and presenting rendered frames to a window or monitor for display. HLSL is the high-level shader language for DirectX. Using HLSL, you can create C-like programmable shaders for the Direct3D pipeline. The DirectDraw surface file format (DDS) supports uncompressed and compressed (DXTn) textures, mipmaps, cube maps, and volume maps.
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    Horde3D

    Horde3D

    The Horde3D Team

    Horde3D is a small open source 3D rendering engine. It is written in an effort to create a graphics engine that offers the stunning visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Horde3D has a simple and intuitive interface accessible from virtually any programming language and is particularly suitable for rendering large crowds of animated characters in next-generation quality. The complete scene graph and animation systems are designed with this requirement in mind. For example, Horde3D tries to keep node hierarchies small to reduce call overhead and to use cached data for faster animations. The geometry is optimized for efficient cache usage and you can use several levels of detail for a model. Furthermore, it is possible to use vertex skinning and apply deferred shading to reduce the number of draw calls for scenes with many lights.
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    Clarisse iFX

    Clarisse iFX

    Isotropix

    Clarisse iFX is a powerful CG toolset trusted by internationally renowned creative studios. Built by artists for artists, it is designed to simplify today’s complex creative workflows, empowering users with interactivity, speed and power over datasets containing bazillions of polygons.Created in response to feedback from today’s front-line CG creatives, Clarisse iFX unifies powerful rendering, lighting and look development tools under a single, accessible package. Thanks to its integrated CPU based rendering engine, based on unidirectional path-tracing users can work interactively on rich, data-heavy environments, scenes and assets, with full visibility over their creative decision-making. Clarisse iFX fits seamlessly into the core of any modern production pipeline. It’s an intuitive, flexible and comprehensive toolset tailored to the needs of studios and production teams working in CG today – not ten years ago.
    Starting Price: $499 one-time payment
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    Raylectron

    Raylectron

    Raylectron

    Raylectron took many years of research and testing. Creating such software is not an easy task. While Raytracing exist already for many years prior to Raylectron, they are not photorealistic. To achieve photorealism, tracing the light path to illuminate the objects in a scene requires the understanding of the law of physics, such as photons and how they interact with the surface of the object they hit. In real life, photons travel at the speed of light, hence everything is illuminated almost instantly (to our perception). But as a computer program, this can not be done so easily. First, speed is a big issue. Computers do not calculate anywhere near the speed of light. Furthermore, the mathematics involved is extremely complex. All of the features combined into one single software. Select from a wide range of illumination and a combination of them. Texturing your model has never been so easy, in real-time!
    Starting Price: $99.95 per license
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    Avoyd

    Avoyd

    enkisoftware

    Avoyd is a Voxel Editor and Renderer. It enables you to create, edit and path trace large voxel worlds and export to OBJ or VOX. Avoyd imports Minecraft worlds, MagicaVoxel VOX, and images as heightmaps. Features include: - World size up to 262144 voxels in any direction. - Edit, paint, copy/paste, undo/redo, masks, reference grids, symmetry. - 65536 physically based materials, lighting and atmosphere. - First person, arcball and orthographic cameras. - Path tracing renderer with DoF, Atmospheric shadows, OIDN denoising, bloom, AgX Tonemapping and custom sizes up to 16k x 16k pixels. - Import VOX, Minecraft, heightmaps. - Export VOX, OBJ, HDR, EXR, JPG, PNG.
    Starting Price: $14.50 one-time payment
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    Twinmotion

    Twinmotion

    Unreal Engine

    Easily produce high-quality images, panoramas, standard or 360° VR videos, and complete client presentations in seconds! For architecture, construction, urban planning, and landscaping professionals, Twinmotion combines an intuitive icon-driven interface with the power of unreal engine. View and edit your scene in real time at the same high quality as the final rendering. Twinmotion features realistic physically based lighting and shadowing with built-in global illumination, includes over 600 PBR materials that react to your environment, and offers effects like depth of field, lens flare, and vignetting, making it easy to get the look you need. Regardless of your project’s complexity or your previous CG experience, Twinmotion's simple and intuitive interface makes it a breeze to learn and use. Drag and drop lights, materials, and props; change the season, the weather, or the time of day by simply dragging a slider.
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    Poliigon

    Poliigon

    Poliigon

    Ready to use with all maps included. Quality tested for sharpness, tileability, and accurate PBR maps. Quality tested models, ready to use in 15 native formats. Find a new style for your next project with a range of 360 sky captures and studio lighting setups. Get up-close realism with imperfection maps that mimic microscopic detail. No more tedious nodes set up. Provided plugins convert the maps into a shader with the right settings for your software.Some materials in our Poliigon library are tagged with the "Game Ready" attribute, but what does this mean? It simply means that the resolution sizes of these materials are set to powers of two, such as 1024, 2048, 4096 etc. They are not necessarily square though, as some may be 2048x1024 for example. Occasionally, you may find a "Game Ready" texture that has a resolution size that is not exactly set to a power of two size though these textures can still be used for game engines when you resize them to a power of two resolution size.
    Starting Price: $12 per month
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    Adobe Dimension
    Discover new dimensions in design. Adobe Dimension is the fastest way to bring your designs to life in 3D. Get it as part of Creative Cloud All Apps plan. Create engaging content in 3D faster with high-quality models, materials, and lighting. Dimension makes it easy to build brand visualizations, illustrations, product mockups, packaging designs, and other creative work. Create real-life images in real time. Visualize your branding, packaging, and logo designs in 3D. Drag and drop a vector graphic or image onto a 3D model to see it in a real context. Easily search Adobe Stock for 3D assets optimized for Dimension right within the app. Create lifelike virtual photographs with depth, texture, and the right lighting. Combine 3D models with 2D designs from Adobe Photoshop and Illustrator, materials from Substance, background photographs, and lighting environments. Import custom assets from third-party 3D apps, and export your scenes as layers to refine them further in Photoshop.
    Starting Price: $20.99 per month
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    Renderpeople

    Renderpeople

    Renderpeople

    Posed People are static scanned 3D People. Each of them portrays a specific natural pose that has been scanned in our state-of-the-art 3D scanner. The geometry and high-resolution textures of all Posed 3D People have been manually refined to match the vividness and authenticity of real humans. Posed People include pre-built materials and are ready to render. The free models match the same level of quality and functionality as the 3D Posed People in our online shop. Rigged People are movable and posable scanned 3D People. Each of them includes a skeleton that has already been bound to the geometry (also known as skinning). Our 3D Rigged People can be easily posed or animated in any way you like, making them versatile for use in many fields of application. Motion capturing data can also be applied to quickly create realistic movement. The free models match the same level of quality and functionality as the 3D Rigged People in our online shop.
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    Rhino 8

    Rhino 8

    Robert McNeel & Associates

    Rhino can create, edit, analyze, document, render, animate, and translate NURBS curves, surfaces and solids, subdivision geometry (SubD), point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware. Uninhibited free-form 3D modeling tools like those found only in products costing 20 to 50 times more. Model any shape you can imagine. Accuracy needed to design, prototype, engineer, analyze, and manufacture anything from an airplane to jewelry. Compatibility with all your other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software. Read and repair meshes and extremely challenging IGES files. Accessible. So easy to learn and use that you can focus on design and visualization without being distracted by the software. Fast, even on an ordinary laptop computer. No special hardware is needed. Development platform for hundreds of specialty 3D products.
    Starting Price: $995.00/user
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    finalRender

    finalRender

    cebas Visual Technology

    Subscription Drop 5 stays true to its trueHybrid™ promise, even when massive volumetric datasets are used. finaRender is your next generation Visual FX powerhouse! In addition to the standalone rendering plugin for 3ds max, finalRender became a core part of every new single release of thinkingParticles. You can work with massive OpenVDB operations in 3ds Max - and thanks to thinkingParticles Subscription Drop 10 - those massive data sets can easily be handled and visualized with finalRender. If You are an architect, a general 3D vizualization artist or a visual effects pro, finalRender covers it all. Just pick the one rendering solution that does it all. finalRender Subscription Drop 5 is not only about direct rendering industry standard OpenVDB volumes. It is so much more! With its full OptiX™ RTX framework support, specifically optimized for Ray Tracing performances on the GPU, architects and general 3D vizualization artists benefit from an ever increasing power to visualize.
    Starting Price: $24.5 per month
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    Katana

    Katana

    Foundry

    Fast and formidable, Katana is a look development and lighting powerhouse that tackles creative challenges with ferocity and ease. It arms artists with the creative freedom and scalability to exceed the needs of today’s most demanding CG-rendering projects. Light at the speed of thought thanks to cutting-edge Lighting Tools, empowering artists to light whole sequences of shots with Katana’s industry-leading, multi-shot workflows. Katana’s Foresight Rendering workflows, comprised of Multiple Simultaneous Renders and Networked Interactive Rendering, provide artists with scalable feedback for faster iterations. Katana is made to drive look development of hero or high volume assets while seamlessly collaborating with shot production. USD-optimised tech, combined with multiple APIs, five different commercial renderers and an open-sourced Shotgun TK integration, make Katana the Swiss Army knife of your pipeline.
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    Flamingo nXt

    Flamingo nXt

    Robert McNeel & Associates

    Present your Rhino models in their best light. Next generation rendering technology. Flamingo nXt was developed for designers. You don't need to be a CG professional to quickly present your Rhino model in the best light. Results in a few clicks and a few minutes. In Rhino, just click Render to try the nXt defaults, or spend a few minutes to select a lighting scenario and add some materials before you click Render. Flamingo nXt 5 allows you to easily create stunning, life-like images in Rhino. With nXt you don't need to be a professional renderer to get realistic results quickly. You provide materials and lighting and press the Render button. nXt provides the simulation. Unlike many rendering products, there are very few settings to worry about or understand. nXt produces realistic results by simulating light transport in your model. Indirect lighting as well as complex reflection and refraction can be easily incorporated into the simulation.
    Starting Price: $195
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    finalToon

    finalToon

    cebas Visual Technology

    finalToon™ opens up a whole new world of illustration and special cartoon rendering effects for 3ds max. Thanks to the unique finalToon™ features, you can now add greater versatility to any projects involving NPR (Non Photo Realistic Rendering) with greater ease. finalToon™ comes fully integrated into 3ds max with perfect support of its native features. By adding finalToon as a standard 3ds Max Render Effect, interactive rendering updates are possible without the need to re-render the whole scene over and over again. finalToon supports many 3ds Max renderers, as long as they are 100% 3ds Max SDK conform they can be used to create Non Photo Realistic renderings with finalToon. However, the best solution for the creative artists is the combination of finalToon and finalRender. Its unique combination of powers multiplies the creative possibilities.
    Starting Price: $12.5 per month
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    appleseed

    appleseed

    appleseed

    appleseed is an open source, physically-based global illumination rendering engine primarily designed for animation and visual effects. appleseed is actively developed by a small, international team of talented volunteers from the animation and VFX industry. Its core mission is to provide individuals and small studios with a complete, reliable, fully open rendering package. Over the years appleseed has been used on several projects including TV documentaries, ads, promotional videos and an animation short. appleseed implements a modern workflow based on path tracing that enables artifact-free, single pass rendering with very little technical tuning. It is simultaneously capable of strictly unbiased rendering when total accuracy matters, and biased rendering when artistic freedom and shorter rendering time are paramount.
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    Miarmy

    Miarmy

    Basefount

    Miarmy (read My Army) is a human logic engine-based Maya plugin for crowd simulation, AI & behavioral animation, creature physical simulation, and rendering. Miarmy simulator is free forever. You can download the full software package, along with tons of tutorials, samples, demo files, and documents. We also provide some official samples and ready-to-run presets. And the most amazing part is, they are totally free. Create stunning crowd VFX using Maya particles, field, fluid, and transform. Support standard production pipeline, reference, and motion builder. Build a human fuzzy logic network without any programming or node connecting.
    Starting Price: $1,350 per year
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    3ds Max

    3ds Max

    Autodesk

    3ds Max offers a rich and flexible toolset to create premium designs with full artistic control. Create massive worlds in games. Visualize high-quality architectural renderings. Model finely detailed interiors and objects. Bring characters and features to life with animation and VFX. The built-in Arnold renderer provides a rich experience and can handle your more complex characters, scenes, and effects. Save time with centralized creative tools for interactive light mixing, color correction, and lens effects on the rendered image. Work faster with an artist-friendly user experience and intuitive controls. Iterate and produce high quality renders and variations faster. 3ds Max lets you scale your workflow with automation, allowing you to spend more time on creativity. Use 3ds Max as a compute engine to scale content production. Extend built-in workflows with accessible APIs.
    Starting Price: $215 per month
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    LightWave 3D
    NewTek LightWave 3D® is designed for independent artists who desire control of their vision from start to finish. Affordable, complete, easy to learn and use, LightWave is well established as one of the leading 3D systems on the market. With the ability to model, animate and render stunningly realistic imagery and animation, LightWave allows you to create new worlds, build your brand and shatter expectations. LightWave 2020 refined and retooled. Don’t take our word for it — try LightWave 2020, unrestricted for yourself. Download and register to unlock a full-feature trial version of LightWave 2020 for Windows & Mac today. LightWave 2020 gives you the tools you need to deliver any project on time and on budget. Add the power and efficiency of LightWave 2020 to your pipeline today. And start creating with a stable, streamlined, effective workflow. Fresh. Fast. Easy. Proven.
    Starting Price: $995
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    3Delight

    3Delight

    Illumination Research

    Introducing 3Delight refreshingly simple and fast. High performance production rendering software & tools with unmatched support services. Illumination Research, headquartered in Singapore, specialises in rendering solutions for the demanding environment of the VFX and animation production pipeline. 3Delight was first introduced in 2002 and has since been used in countless feature films and commercials. Our product line include 3DelightNSI, 3Delight for Maya and 3Delight for Katana. We are also in the testing phase for a rendering service through 3Delight Cloud. 3Delight for Maya is our proprietary rendering plug-in for Autodesk® Maya®. It is easy to use by the artists, while providing all the flexibility to support the most demanding rendering pipelines. The free 3Delight comes with one full license with all the features but with a restriction to use a maximum of 12 cores for rendering on your computer.
    Starting Price: $30 per week
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    NVIDIA Iray
    NVIDIA® Iray® is an intuitive physically based rendering technology that generates photorealistic imagery for interactive and batch rendering workflows. Leveraging AI denoising, CUDA®, NVIDIA OptiX™, and Material Definition Language (MDL), Iray delivers world-class performance and impeccable visuals—in record time—when paired with the newest NVIDIA RTX™-based hardware. The latest version of Iray adds support for RTX, which includes dedicated ray-tracing-acceleration hardware support (RT Cores) and an advanced acceleration structure to enable real-time ray tracing in your graphics applications. In the 2019 release of the Iray SDK, all render modes utilize NVIDIA RTX technology. In combination with AI denoising, this enables you to create photorealistic rendering in seconds instead of minutes. Using Tensor Cores on the newest NVIDIA hardware brings the power of deep learning to both final-frame and interactive photorealistic renderings.
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    FELIX Render

    FELIX Render

    FELIX Render

    Cloud based rendering. Hardware independent performance. Unlimited rendering resources. Zero software/hardware investments. A 10-year-old laptop is enough to tackle even with large projects. The FELIX interface has been designed to use the minimum of resources without sacrificing productivity. In FELIX, making one or ten renders takes the same amount of time. You can also easily work on multiple projects at the same time since all the heavy work is done on the cloud. In FELIX you will find everything you need to set-up your scenes, from high quality materials to 3D objects, saving you the time previously spent searching for them on the web. You will find everything from trees to vehicles, to furniture, people, tools and more! Being 99% FELIX users architects and designers, whose competitive advantage is given by the quality of their projects, it is a common practice to share their assets.
    Starting Price: €50.00
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    Modo

    Modo

    Foundry

    3D modeling and rendering platform designed to help businesses create 3D drawings and configure UV mapping and texturing workflows. Modo’s powerful and flexible 3D modeling, animation, texturing and rendering toolset empowers artists to explore and develop ideas without jumping through technical hoops. Modo® is your starting point for creative exploration. With fast direct modeling, flexible procedural modeling, the award-winning MeshFusion Boolean toolset and built-in sculpting tools all working together, Modo’s modeling moxie is unmatched. Free yourself from creativity-killing constraints, with Modo’s intuitive, artist-friendly toolset. From roughing out volumes to creating highly detailed forms, Modo lets you focus on creation, not construction. Build your own kit of specialized tools by combining different operations, with Modo’s flexible tool assembly system. With Modo, every job you do becomes easier, as you continually develop new efficiencies.
    Starting Price: $65 per month