Alternatives to AssemblyScript

Compare AssemblyScript alternatives for your business or organization using the curated list below. SourceForge ranks the best alternatives to AssemblyScript in 2024. Compare features, ratings, user reviews, pricing, and more from AssemblyScript competitors and alternatives in order to make an informed decision for your business.

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    WebAssembly

    WebAssembly

    WebAssembly

    WebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine. Wasm is designed as a portable compilation target for programming languages, enabling deployment on the web for client and server applications. The Wasm stack machine is designed to be encoded in a size- and load-time-efficient binary format. WebAssembly aims to execute at native speed by taking advantage of common hardware capabilities available on a wide range of platforms. WebAssembly describes a memory-safe, sandboxed execution environment that may even be implemented inside existing JavaScript virtual machines. When embedded in the web, WebAssembly will enforce the same-origin and permissions security policies of the browser. WebAssembly is designed to be pretty-printed in a textual format for debugging, testing, experimenting, optimizing, learning, teaching, and writing programs by hand. The textual format will be used when viewing the source of Wasm modules on the web.
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    Deno

    Deno

    Deno

    Deno is a simple, modern and secure runtime for JavaScript, TypeScript, and WebAssembly that uses V8 and is built in Rust. Deno comes with a manual which contains more in depth explanations about the more complex functions of the runtime, an introduction to the concepts that Deno is built on, details about the internals of Deno, how to embed Deno in your own application and how to extend Deno using Rust plugins. Next to the Deno runtime, Deno also provides a list of audited standard modules that are reviewed by the Deno maintainers and are guaranteed to work with a specific Deno version. These live in the denoland/deno_std repository.
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    Ring

    Ring

    Ring

    The Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are imperative, procedural, object-oriented, declarative using nested structures, functional, meta programming and natural programming. The language is portable (Windows, Linux, macOS, Android, WebAssembly, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be simple, small and flexible. The language is simple, trying to be natural, encourage organization and comes with transparent and visual implementation. It comes with compact syntax and a group of features that enable the programmer to create natural interfaces and declarative domain-specific languages in a fraction of time. It is very small, flexible and comes with smart garbage collector that puts the memory under the programmer control. It supports many programming paradigms, comes with useful and practical libraries.
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    Apache Groovy

    Apache Groovy

    The Apache Software Foundation

    Apache Groovy is a powerful, optionally typed and dynamic language, with static-typing and static compilation capabilities, for the Java platform aimed at improving developer productivity thanks to a concise, familiar and easy to learn syntax. It integrates smoothly with any Java program, and immediately delivers to your application powerful features, including scripting capabilities, Domain-Specific Language authoring, runtime and compile-time meta-programming and functional programming. Concise, readable and expressive syntax, easy to learn for Java developers. Closures, builders, runtime & compile-time meta-programming, functional programming, type inference, and static compilation. Flexible & malleable syntax, advanced integration & customization mechanisms, to integrate readable business rules in your applications. Great for writing concise and maintainable tests, and for all your build and automation tasks.
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    Julia

    Julia

    Julia

    Julia was designed from the beginning for high performance. Julia programs compile to efficient native code for multiple platforms via LLVM. Julia uses multiple dispatch as a paradigm, making it easy to express many object-oriented and functional programming patterns. The talk on the Unreasonable Effectiveness of Multiple Dispatch explains why it works so well. Julia is dynamically typed, feels like a scripting language, and has good support for interactive use. Julia provides asynchronous I/O, metaprogramming, debugging, logging, profiling, a package manager, and more. One can build entire Applications and Microservices in Julia. Julia is an open source project with over 1,000 contributors. It is made available under the MIT license.
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    Assembly

    Assembly

    Assembly

    Assembly language is a low-level computer programming language that is used to directly control the hardware of a computer system. It consists of symbols and words that represent specific instructions to the processor. Assembly language is often used to optimize programs written in higher-level languages, as it can provide a more efficient way to access memory and other resources.
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    Visual Basic

    Visual Basic

    Microsoft

    Visual Basic is an object-oriented programming language developed by Microsoft. Using Visual Basic makes it fast and easy to create type-safe .NET apps. Visual Basic focuses on supplying more of the features of the Visual Basic Runtime (microsoft.visualbasic.dll) to .NET Core and is the first version of Visual Basic focused on .NET Core. Many portions of the Visual Basic Runtime depend on WinForms and these will be added in a later version of Visual Basic. .NET is a free, open-source development platform for building many kinds of apps. With .NET, your code and project files look and feel the same no matter which type of app you're building. You have access to the same runtime, API, and language capabilities with each app. A Visual Basic program is built up from standard building blocks. A solution comprises one or more projects. A project in turn can contain one or more assemblies. Each assembly is compiled from one or more source files.
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    AppleScript
    AppleScript is a scripting language created by Apple. It allows users to directly control scriptable Macintosh applications, as well as parts of macOS itself. You can create scripts, and sets of written instructions, to automate repetitive tasks, combine features from multiple scriptable applications, and create complex workflows. AppleScript 2.0 can use scripts developed for any version of AppleScript from 1.1 through 1.10.7, any scripting addition created for AppleScript 1.5 or later for macOS, and any scriptable application for Mac OS v7.1 or later. A scriptable application is one that can be controlled by a script. For AppleScript, that means being responsive to inter-application messages, called Apple events, sent when a script command targets the application. AppleScript itself provides a very small number of commands, but it provides a framework into which you can plug many task-specific commands, those provided by scriptable applications and scriptable parts of macOS.
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    ZenScript

    ZenScript

    CraftTweaker

    ZenScript originated from MineTweaker where a simple programming language is needed to allow users without programming knowledge to be able to execute simple commands by following the tutorials for it. Originally MineTweaker had a simple one-line-at-a-time parsed scripting system, but it quickly became clear that it wasn't flexible enough, so a simple parsed language was created. This parsed language worked quite well but was very inefficient as each value was wrapped into its own object. ZenScript allows mixed typed and typeless behavior. You don't need to define types anywhere, the compile will infer them where possible and exhibit typeless behavior when the type is effectively unknown. In nearly all the cases, the type is perfectly known and execution runs at native Java speed. Since there are types, they can be documented and enforced.
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    Zig

    Zig

    Zig Software Foundation

    Zig is a general-purpose programming language and toolchain for maintaining robust, optimal and reusable software. Focus on debugging your application rather than debugging your programming language knowledge. A fresh approach to metaprogramming based on compile-time code execution and lazy evaluation. No hidden control flow. No hidden memory allocations. No preprocessor, no macros. Call any function at compile-time. Manipulate types as values without runtime overhead. Comptime emulates the target architecture. Use Zig as a zero-dependency, drop-in C/C++ compiler that supports cross-compilation out-of-the-box. Leverage zig build to create a consistent development environment across all platforms. Add a Zig compilation unit to C/C++ projects; cross-language LTO is enabled by default.
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    Rust

    Rust

    Rust

    Rust is blazingly fast and memory-efficient: with no runtime or garbage collector, it can power performance-critical services, run on embedded devices, and easily integrate with other languages. Rust’s rich type system and ownership model guarantee memory-safety and thread-safety — enabling you to eliminate many classes of bugs at compile-time. Rust has great documentation, a friendly compiler with useful error messages, and top-notch tooling — an integrated package manager and build tool, smart multi-editor support with auto-completion and type inspections, an auto-formatter, and more. Whip up a CLI tool quickly with Rust’s robust ecosystem. Rust helps you maintain your app with confidence and distribute it with ease. Use Rust to supercharge your JavaScript, one module at a time. Publish to npm, bundle with webpack, and you’re off to the races.
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    Scala

    Scala

    Scala

    Scala combines object-oriented and functional programming in one concise, high-level language. Scala's static types help avoid bugs in complex applications, and its JVM and JavaScript runtimes let you build high-performance systems with easy access to huge ecosystems of libraries. The Scala compiler is smart about static types. Most of the time, you need not tell it the types of your variables. Instead, its powerful type inference will figure them out for you. In Scala, case classes are used to represent structural data types. They implicitly equip the class with meaningful toString, equals and hashCode methods, as well as the ability to be deconstructed with pattern matching. In Scala, functions are values, and can be defined as anonymous functions with a concise syntax.
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    Dart

    Dart

    Dart Language

    Mature and complete async-await for user interfaces containing event-driven code, paired with isolate-based concurrency. A programming language optimized for building user interfaces with features such as sound null safety, the spread operator for expanding collections, and collection if for customizing UI for each platform. Write code using a flexible type system with rich static analysis and powerful, configurable tooling. Target the web with complete, mature, fast compilers for JavaScript. Run backend code supporting your app, written using a single programming language. This collection is not exhaustive—it’s just a brief introduction to the language for people who like to learn by example. You might also want to check out the language and library tours, or the Dart cheatsheet codelab.
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    D

    D

    D Language Foundation

    D is a general-purpose programming language with static typing, systems-level access, and C-like syntax. With the D Programming Language, write fast, read fast, and run fast. D is made possible through the hard work and dedication of many volunteers, with the coordination and outreach of the D Language Foundation, a 501(c)(3) non-profit organization. You can help further the development of the D language and help grow our community by supporting the Foundation. Discuss D on the forums, join the IRC channel, read our official Blog, or follow us on Twitter. Browse the wiki, where among other things you can find the high-level vision of the D Language Foundation. Refer to the language specification and the documentation of Phobos, D's standard library. The DMD manual tells you how to use the compiler. Read various articles to deepen your understanding.
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    Forth

    Forth

    Forth

    Forth, the computer language was created for programming embedded and real-time applications. Today, it is available for developing applications on Windows, DOS, and variants of Unix that include macOS. Additionally, commercial-grade Forth cross-compilers generate highly optimized code that runs on a variety of microprocessors and microcontrollers and proves themselves very capable in custom-hardware environments. Forth is a high-level programming language, although most versions include an assembler. Fourth-system providers often include software tools to help application code make good use of system resources. Forth is interactive. It is conducive to developing modular, well-tested code in shorter development times. It can also result in very concise code. Some programmers are not accustomed to languages with such brevity, directness, and (apparent) simplicity. Forth has a reputation for rapid development, lean code, and superb performance.
    Starting Price: $399 one-time payment
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    ActionScript

    ActionScript

    ActionScript

    The ActionScript® scripting language lets you add complex interactivity, playback control, and data display to your application. You can add ActionScript in the authoring environment by using the Actions panel, Script window, or an external editor. ActionScript follows its own rules of syntax, and reserved keywords, and lets you use variables to store and retrieve information. ActionScript includes a large library of built‑in classes that let you create objects to perform many useful tasks. You do not have to understand every ActionScript element to begin scripting. If you have a clear goal, you can start building scripts with simple actions. ActionScript and JavaScript are both rooted in the ECMA-262 standard, the international standard for the ECMAScript scripting language. For this reason, developers who are familiar with JavaScript can find ActionScript immediately familiar. Animate includes more than one version of ActionScript to meet the needs of different kinds of developers.
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    XAML

    XAML

    Microsoft

    XAML is a declarative markup language. As applied to the .NET Core programming model, XAML simplifies creating a UI for a .NET Core app. You can create visible UI elements in the declarative XAML markup, and then separate the UI definition from the run-time logic by using code-behind files that are joined to the markup through partial class definitions. XAML directly represents the instantiation of objects in a specific set of backing types defined in assemblies. This is unlike most other markup languages, which are typically an interpreted language without such a direct tie to a backing type system. XAML enables a workflow where separate parties can work on the UI and the logic of an app, using potentially different tools. When represented as text, XAML files are XML files that generally have the .xaml extension. The files can be encoded by any XML encoding, but encoding as UTF-8 is typical.
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    Extism

    Extism

    Dylibso

    Extism is an open-source, universal plug-in system to make all software programmable, and it's powered by WebAssembly. In-depth documentation, constantly updated as the project grows. 15+ officially supported Host SDKs, making Extism embeddable in the most popular languages. 7+ officially supported PDKs, to write plug-ins in whichever language a developer would like. A growing set of runtime features makes Extism an excellent plug-in system for apps of all types & sizes. Fully-featured canonical reference demo with Elixir host SDK, and plugins in Rust, TypeScript, & Javascript. Implementation of a turn-based multiplayer game platform and games included to play and review. Games are implemented as WebAssembly modules containing a specific set of exports. Check out the source code on GitHub, download the installer, and get started. 100% open-source code. Fork it, experiment, & run your own game server.
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    Nim

    Nim

    Nim

    Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Nim generates native dependency-free executables, not dependent on a virtual machine, which are small and allow easy redistribution. Nim's memory management is deterministic and customizable with destructors and move semantics, inspired by C++ and Rust. It is well-suited for embedded, hard-realtime systems. Modern concepts like zero-overhead iterators and compile-time evaluation of user-defined functions, in combination with the preference of value-based datatypes allocated on the stack, lead to extremely performant code. Support for various backends: it compiles to C, C++ or JavaScript so that Nim can be used for all backend and frontend needs.
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    Clojure

    Clojure

    Clojure

    Clojure is a robust, practical, and fast programming language with a set of useful features that together form a simple, coherent, and powerful tool. Clojure is a dynamic, general-purpose programming language, combining the approachability and interactive development of a scripting language with an efficient and robust infrastructure for multithreaded programming. Clojure is a compiled language, yet remains completely dynamic, every feature supported by Clojure is supported at runtime. Clojure provides easy access to the Java frameworks, with optional type hints and type inference, to ensure that calls to Java can avoid reflection. Clojure is a dialect of Lisp, and shares with Lisp the code-as-data philosophy and a powerful macro system. Clojure is predominantly a functional programming language and features a rich set of immutable, persistent data structures. When a mutable state is needed, Clojure offers a software transactional memory system and reactive Agent system.
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    Java

    Java

    Oracle

    The Java™ Programming Language is a general-purpose, concurrent, strongly typed, class-based object-oriented language. It is normally compiled to the bytecode instruction set and binary format defined in the Java Virtual Machine Specification. In the Java programming language, all source code is first written in plain text files ending with the .java extension. Those source files are then compiled into .class files by the javac compiler. A .class file does not contain code that is native to your processor; it instead contains bytecodes — the machine language of the Java Virtual Machine1 (Java VM). The java launcher tool then runs your application with an instance of the Java Virtual Machine.
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    Component Pascal

    Component Pascal

    Component Pascal

    Component Pascal is a general-purpose language in the tradition of Pascal, Modula-2, and Oberon. Its most important features are block structure, modularity, separate compilation, static typing with strong type checking (also across module boundaries), type extension with methods, dynamic loading of modules, and garbage collection. Type extension makes Component Pascal an object-oriented language. An object is a variable of an abstract data type consisting of private data (its state) and procedures that operate on this data. Abstract data types are declared as extensible records. Component Pascal covers most terms of object-oriented languages by the established vocabulary of imperative languages in order to minimize the number of notions for similar concepts. Complete type safety and the requirement of a dynamic object model make Component Pascal a component-oriented language.
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    Bash

    Bash

    Bash

    Bash is a free software Unix shell and command language. It has become the default login shell for most Linux distributions. In addition to being available on Linux systems, a version of Bash is also available for Windows through the Windows Subsystem for Linux. Bash is the default user shell in Solaris 11 and was the default shell in Apple macOS from version 10.3 until the release of macOS Catalina, which changed the default shell to zsh. Despite this change, Bash remains available as an alternative shell on macOS systems. As a command processor, Bash allows users to enter commands in a text window that are then executed by the system. Bash can also read and execute commands from a file, known as a shell script. It supports a number of features commonly found in Unix shells, including wildcard matching, piping, here documents, command substitution, variables, and control structures for condition testing and iteration. Bash is compliant with the POSIX shell standards.
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    Cython

    Cython

    Cython

    Cython is an optimizing static compiler for both the Python programming language and the extended Cython programming language (based on Pyrex). It makes writing C extensions for Python as easy as Python itself. Cython gives you the combined power of Python and C to let you write Python code that calls back and forth from and to C or C++ code natively at any point. Easily tune readable Python code into plain C performance by adding static type declarations, also in Python syntax. Use combined source code level debugging to find bugs in your Python, Cython, and C code. Interact efficiently with large data sets, e.g. using multi-dimensional NumPy arrays. Quickly build your applications within the large, mature, and widely used CPython ecosystem. The Cython language is a superset of the Python language that additionally supports calling C functions and declaring C types on variables and class attributes.
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    Solidity

    Solidity

    Solidity

    Solidity is a statically-typed curly-braces programming language designed for developing smart contracts that run on Ethereum. As a relatively young language, Solidity is advancing at a rapid speed. We aim for a regular (non-breaking) release every month, with approximately one breaking release per year. You can follow the implementation status of new features in the Solidity Github project. You can see the upcoming changes for the next breaking release by switching from the default branch (`develop`) to the `breaking branch`. You can actively shape Solidity by providing your input and participating in the language design.
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    V Programming Language

    V Programming Language

    V Programming Language

    Simple, fast, safe, and compiled. For developing maintainable software. Simple language for building maintainable programs. You can learn the entire language by going through the documentation over a weekend, and in most cases, there's only one way to do something. This results in simple, readable, and maintainable code. This results in simple, readable, and maintainable code. Despite being simple, V gives a lot of power to the developer and can be used in pretty much every field, including systems programming, webdev, gamedev, GUI, mobile, science, embedded, tooling, etc. V is very similar to Go. If you know Go, you already know 80% of V. Bounds checking, No undefined values, no variable shadowing, immutable variables by default, immutable structs by default, option/result and mandatory error checks, sum types, generics, and immutable function args by default, mutable args have to be marked on call.
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    Pascal

    Pascal

    Pascal

    Pascal is a procedural and imperative programming language. Pascal is a simple and efficient programming language designed for developers that want to build applications in structured ways. Free Pascal is a mature, versatile, open source Pascal compiler. It can target many processor architectures: Intel x86 (16 and 32 bit), AMD64/x86-64, PowerPC, PowerPC64, SPARC, SPARC64, ARM, AArch64, MIPS, Motorola 68k, AVR, and the JVM. Supported operating systems include Windows (16/32/64 bit, CE, and native NT), Linux, Mac OS X/iOS/iPhoneSimulator/Darwin, FreeBSD and other BSD flavors, DOS (16 bit, or 32 bit DPMI), OS/2, AIX, Android, Haiku, Nintendo GBA/DS/Wii, AmigaOS, MorphOS, AROS, Atari TOS, and various embedded platforms. Additionally, support for RISC-V (32/64), Xtensa, and Z80 architectures, and for the LLVM compiler infrastructure is available in the development version. Additionally, the Free Pascal team maintains a transpiler for pascal to Javascript called pas2js.
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    C++/CLI

    C++/CLI

    Microsoft

    In Visual Studio 2022, the default target framework for .NET Core projects is 6.0. For .NET Frameworks projects, the default is 4.7.2. The .NET Framework version selector is on the configure your new project page of the create a new project dialog. C++/CLI itself isn't installed by default when you install a Visual Studio C++ workload. To install the component after Visual Studio is installed, open the Visual Studio Installer by selecting the Windows Start menu and searching for visual studio installer. Choose the modify button next to your installed version of Visual Studio. Select the Individual components tab. Scroll down to the compilers, build tools, and runtimes section, and select C++/CLI support for v143 build tools (Latest). Select modify to download the necessary files and update Visual Studio. By using C++/CLI you can create C++ programs that use .NET classes as well as native C++ types. C++/CLI is intended for use in console applications.
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    TypeScript

    TypeScript

    TypeScript

    TypeScript adds additional syntax to JavaScript to support a tighter integration with your editor. Catch errors early in your editor. TypeScript code converts to JavaScript, which runs anywhere JavaScript runs: In a browser, on Node.js or Deno and in your apps. TypeScript understands JavaScript and uses type inference to give you great tooling without additional code. TypeScript was used by 78% of the 2020 State of JS respondents, with 93% saying they would use it again. The most common kinds of errors that programmers write can be described as type errors: a certain kind of value was used where a different kind of value was expected. This could be due to simple typos, a failure to understand the API surface of a library, incorrect assumptions about runtime behavior, or other errors.
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    Roy

    Roy

    Roy

    Roy is an experimental programming language that targets JavaScript. It tries to meld JavaScript semantics with some features common in static functional languages.
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    MoonScript

    MoonScript

    MoonScript

    MoonScript is a dynamic scripting language that compiles into Lua. It gives you the power of one of the fastest scripting languages combined with a rich set of features. MoonScript can either be compiled into Lua and run at a later time, or it can be dynamically compiled and run using the moonloader. Because it compiles right into Lua code, it is completely compatible with alternative Lua implementations like LuaJIT, and it is also compatible with all existing Lua code and libraries. The command line tools also let you run MoonScript directly from the command line, like any first-class scripting language. MoonScript provides a clean syntax using significant whitespace that avoids all the keyword noise typically seen in a Lua script. It also adds table comprehensions, implicit return on functions, classes, inheritance, scope management statements import & export, and a convenient object creation statement called with.
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    CoffeeScript

    CoffeeScript

    CoffeeScript

    Underneath that awkward Java-esque patina, JavaScript has always had a gorgeous heart. CoffeeScript is an attempt to expose the good parts of JavaScript in a simple way. The golden rule of CoffeeScript is: “It’s just JavaScript.” The code compiles one-to-one into the equivalent JS, and there is no interpretation at runtime. You can use any existing JavaScript library seamlessly from CoffeeScript (and vice-versa). The compiled output is readable, pretty printed, and tends to run as fast or faster than the equivalent handwritten JavaScript. Most modern JavaScript features that CoffeeScript supports can run natively in Node 7.6+, meaning that Node can run CoffeeScript’s output without any further processing required. This list may be incomplete, and excludes versions of Node that support newer features behind flags; please refer to node.green for full details. You can run the tests in your browser to see what your browser supports.
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    Lua

    Lua

    Lua

    Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode with a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. Lua has a deserved reputation for performance. To claim to be "as fast as Lua" is an aspiration of other scripting languages. Several benchmarks show Lua as the fastest language in the realm of interpreted scripting languages. Lua is fast not only in fine-tuned benchmark programs, but in real life too. Substantial fractions of large applications have been written in Lua.
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    Mojo

    Mojo

    Modular

    Mojo 🔥 — a new programming language for all AI developers. Mojo combines the usability of Python with the performance of C, unlocking unparalleled programmability of AI hardware and extensibility of AI models. Write Python or scale all the way down to the metal. Program the multitude of low-level AI hardware. No C++ or CUDA required. Utilize the full power of the hardware, including multiple cores, vector units, and exotic accelerator units, with the world's most advanced compiler and heterogenous runtime. Achieve performance on par with C++ and CUDA without the complexity.
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    Carbon Language
    Carbon Language: An experimental successor to C++. Performance matching C++ using LLVM, with low-level access to bits and addresses. Interoperate with your existing C++ code, from inheritance to templates. Fast and scalable builds that work with your existing C++ build systems. Solid language foundations that are easy to learn, especially if you have used C++. Easy, tool-based upgrades between Carbon versions. Safer fundamentals, and an incremental path towards a memory-safe subset. Carbon is fundamentally a successor language approach, rather than an attempt to incrementally evolve C++. It is designed around interoperability with C++ as well as large-scale adoption and migration for existing C++ codebases and developers.
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    C#

    C#

    Microsoft

    C# (also known as C Sharp, pronounced "See Sharp") is a modern, object-oriented, and type-safe programming language. C# enables developers to build many types of secure and robust applications that run in .NET. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers. This tour provides an overview of the major components of the language in C# 8 and earlier. C# is an object-oriented, component-oriented programming language. C# provides language constructs to directly support these concepts, making C# a natural language in which to create and use software components. Since its origin, C# has added features to support new workloads and emerging software design practices. At its core, C# is an object-oriented language. You define types and their behavior.
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    F#

    F#

    F#

    F# gives you simplicity and succinctness like Python with correctness, robustness and performance beyond C# or Java. F# is open source, cross-platform and free to use with professional tooling. F# is a JavaScript and .NET language for web, cloud, data-science, apps and more. Cloud computing relies on leveraging multiple integrated services. Using multiple services required a unique set of technologies and capabilities, and F# excels in this domain. With the recent rise of cloud solutions, it is becoming increasingly easy to deploy multiple services “in the cloud”, expanding what is possible both by storing large amounts of data and running heavy computations distributed across clusters of machines.
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    Vyper

    Vyper

    Vyper

    Vyper is a contract-oriented, pythonic programming language that targets the Ethereum Virtual Machine (EVM). Security: It should be possible and natural to build secure smart-contracts in Vyper. Language and compiler simplicity: The language and the compiler implementation should strive to be simple. Auditability: Vyper code should be maximally human-readable. Furthermore, it should be maximally difficult to write misleading code. Simplicity for the reader is more important than simplicity for the writer, and simplicity for readers with low prior experience with Vyper (and low prior experience with programming in general) is particularly important.
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    Odin

    Odin

    Odin Language

    Odin is a general-purpose programming language with distinct typing built for high performance, modern systems and data-oriented programming. Odin is the C alternative for the Joy of Programming. Odin has been designed for readability, scalability, and orthogonality of concepts. Simplicity is complicated to get right, clear is better than clever. Odin allows for the highest performance through low-level control over the memory layout, memory management and custom allocators and so much more. Odin is designed from the bottom up for the modern computer, with built-in support for SOA data types, array programming, and other features. We go into programming because we love to solve problems. Why shouldn't our tools bring us joy whilst doing it? Enjoy programming again, with Odin!
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    AutoIt

    AutoIt

    AutoIt

    AutoIt v3 is a freeware BASIC-like scripting language designed for automating the Windows GUI and general scripting. It uses a combination of simulated keystrokes, mouse movement, and window/control manipulation in order to automate tasks in a way not possible or reliable with other languages. We looked at many editors to see which one was the most useful editor for AutoIt. We found SciTE and saw its potential and wrote a customized Lexer for the syntax highlighting and syntax folding and created a special installer called SciTE4AutoIt3. AutoIt was initially designed for PC "roll out" situations to reliably automate and configure thousands of PCs. Over time it has become a powerful language that supports complex expressions, user functions, loops and everything else that veteran scripters would expect.AutoIt is also very small, self-contained and will run on all versions of Windows out-of-the-box with no annoying "runtimes" required.
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    GameMaker Language (GML)
    The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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    Elm

    Elm

    Elm

    Elm uses type inference to detect corner cases and give friendly hints. NoRedInk switched to Elm about four years ago, and 300k+ lines later, they still have not had to scramble to fix a confusing runtime exception in production. The compiler guides you safely through your changes, ensuring confidence even through the most widereaching refactorings in unfamiliar codebases. Including your own, six months later. All Elm programs are written in the same pattern, eliminating doubt and lengthy discussions when deciding how to build new projects and making it easy to navigate old or foreign codebases. Elm has its own virtual DOM implementation, designed for simplicity and speed. All values are immutable in Elm, and the benchmarks show that this helps us generate particularly fast JavaScript code.
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    QML
    QML is a declarative language that allows user interfaces to be described in terms of their visual components and how they interact and relate with one another. It is a highly readable language that was designed to enable components to be interconnected in a dynamic manner, and it allows components to be easily reused and customized within a user interface. Using the QtQuick module, designers and developers can easily build fluid animated user interfaces in QML, and have the option of connecting these user interfaces to any back-end C++ libraries. QML is a user interface specification and programming language. It allows developers and designers alike to create highly performant, fluidly animated and visually appealing applications. QML offers a highly readable, declarative, JSON-like syntax with support for imperative JavaScript expressions combined with dynamic property bindings.
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    Crystal

    Crystal

    Crystal

    Crystal’s syntax is heavily inspired by Ruby’s, so it feels natural to read and easy to write, and has the added benefit of a lower learning curve for experienced Ruby devs. Crystal is statically type-checked, so any type errors will be caught early by the compiler rather than fail on runtime. Moreover, and to keep the language clean, Crystal has built-in type inference, so most type annotations are unneeded. All types are non-nilable in Crystal, and available variables are represented as a union between the type and nil. As a consequence, the compiler will automatically check for null references in compile time. Crystal’s answer to metaprogramming is a powerful macro system, which ranges from basic templating and AST inspection to types inspection and running arbitrary external programs.
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    Haskell

    Haskell

    Haskell

    Every expression in Haskell has a type that is determined at compile time. All the types composed together by function application have to match up. If they don't, the program will be rejected by the compiler. Types become not only a form of guarantee, but a language for expressing the construction of programs. Every function in Haskell is a function in the mathematical sense (i.e., "pure"). Even side-effecting IO operations are but a description of what to do, produced by pure code. There are no statements or instructions, only expressions that cannot mutate variables (local or global) nor access state like time or random numbers. You don't have to explicitly write out every type in a Haskell program. Types will be inferred by unifying every type bidirectionally. However, you can write out types if you choose, or ask the compiler to write them for you for handy documentation.
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    OCaml

    OCaml

    OCaml

    OCaml is a general-purpose, industrial-strength programming language with an emphasis on expressiveness and safety. OCaml’s powerful type system means more bugs are caught at compile time, and large, complex codebases are easier to maintain. This makes it a good language for running critical code. At the same time, sophisticated inference makes the type system unobtrusive, creating a smooth developer experience. One is a bytecode compiler which generates small, portable executables and is very fast. The other is a native code compiler that produces more efficient machine code; its performance matches the highest standards of modern compilers. OCaml has great support for the most popular editors. VS Code is recommended for beginners, and for power users there is deep integration with Vim and Emacs. OCaml has a rich and dynamic community and best-in-class tooling.
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    NoSQL

    NoSQL

    NoSQL

    NoSQL is a domain-specific programming language used for accessing, managing, and manipulating non-tabular databases. A NoSQL (originally referring to "non-SQL" or "non-relational") database provides a mechanism for storage and retrieval of data that is modeled in means other than the tabular relations used in relational databases. Such databases have existed since the late 1960s, but the name "NoSQL" was only coined in the early 21st century, triggered by the needs of Web 2.0 companies. NoSQL databases are increasingly used in big data and real-time web applications.NoSQL systems are also sometimes called Not only SQL to emphasize that they may support SQL-like query languages or sit alongside SQL databases in polyglot-persistent architectures. Many NoSQL stores compromise consistency (in the sense of the CAP theorem) in favor of availability, partition tolerance, and speed. Barriers to the greater adoption of NoSQL stores include the use of low-level query languages.
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    Fortran

    Fortran

    Fortran

    Fortran has been designed from the ground up for computationally intensive applications in science and engineering. Mature and battle-tested compilers and libraries allow you to write code that runs close to the metal, fast. Fortran is statically and strongly typed, which allows the compiler to catch many programming errors early on for you. This also allows the compiler to generate efficient binary code. Fortran is a relatively small language that is surprisingly easy to learn and use. Expressing most mathematical and arithmetic operations over large arrays is as simple as writing them as equations on a whiteboard. Fortran is a natively parallel programming language with intuitive array-like syntax to communicate data between CPUs. You can run almost the same code on a single CPU, on a shared-memory multicore system, or on a distributed-memory HPC or cloud-based system.
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    Scheme

    Scheme

    Scheme

    Scheme is a general-purpose computer programming language. It is a high-level language, supporting operations on structured data such as strings, lists, and vectors, as well as operations on more traditional data such as numbers and characters. While Scheme is often identified with symbolic applications, its rich set of data types and flexible control structures make it a truly versatile language. Scheme has been employed to write text editors, optimize compilers, operating systems, graphics packages, expert systems, numerical applications, financial analysis packages, virtual reality systems, and practically every other type of application imaginable. Scheme is a fairly simple language to learn since it is based on a handful of syntactic forms and semantic concepts and since the interactive nature of most implementations encourages experimentation. Scheme is a challenging language to understand fully.
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    PowerShell

    PowerShell

    Microsoft

    PowerShell is a cross-platform task automation and configuration management framework, consisting of a command-line shell and scripting language. Unlike most shells, which accept and return text, PowerShell is built on top of the .NET Common Language Runtime (CLR), and accepts and returns .NET objects. This fundamental change brings entirely new tools and methods for automation. Unlike traditional command-line interfaces, PowerShell cmdlets are designed to deal with objects. An object is structured information that is more than just the string of characters appearing on the screen. Command output always carries extra information that you can use if you need it. If you've used text-processing tools to process data in the past, you'll find that they behave differently when used in PowerShell. In most cases, you don't need text-processing tools to extract specific information. You directly access portions of the data using standard PowerShell object syntax.