Compare the Top Point Cloud Processing Software that integrates with Unity as of June 2025

This a list of Point Cloud Processing software that integrates with Unity. Use the filters on the left to add additional filters for products that have integrations with Unity. View the products that work with Unity in the table below.

What is Point Cloud Processing Software for Unity?

Point cloud processing software is designed to manipulate, analyze, and visualize 3D data captured by various scanning technologies such as LiDAR or photogrammetry. It enables users to process large sets of spatial data points into accurate 3D models, which can be used in fields like architecture, engineering, construction, and environmental monitoring. Key features often include noise reduction, data segmentation, feature extraction, and mesh generation to create usable surfaces from raw point clouds. The software may also provide tools for registering multiple point clouds together into a unified coordinate system or for aligning them with existing CAD models. Ultimately, point cloud processing software helps convert raw spatial data into actionable insights, aiding in design, planning, and decision-making processes. Compare and read user reviews of the best Point Cloud Processing software for Unity currently available using the table below. This list is updated regularly.

  • 1
    Pixyz

    Pixyz

    Unity

    Pixyz products enable you to optimize 3D data workflows and prepare 3D data for any visualization use. These Pixyz products ensure your 3D data is optimized for Unity regardless of the source. The Pixyz tessellation algorithm makes it easy to go from import to real-time publishing. Import small to large assemblies of over 45 supported formats, including CAD, tessellated/mesh file formats, point clouds, and more. You can also live-link assets in Unity with the original source data so changes update automatically. Create LODs and UVs, merge and explode meshes, change pivots, and more to build ready-to-use assets within Unity. Optimize any data natively within the Unity Editor without re-importing, so you can focus on your ultimate goal – developing and sharing immersive, real-time 3D experiences.
    Starting Price: $1,150 per user per year
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