Best Game Engines for Visual Studio Code

Compare the Top Game Engines that integrate with Visual Studio Code as of July 2025

This a list of Game Engines that integrate with Visual Studio Code. Use the filters on the left to add additional filters for products that have integrations with Visual Studio Code. View the products that work with Visual Studio Code in the table below.

What are Game Engines for Visual Studio Code?

A game engine is a software framework designed to facilitate the development of video games by providing essential tools and functionalities. It typically includes a rendering engine for graphics, a physics engine for realistic object interactions, and scripting capabilities for game logic. Many game engines also offer asset management, animation tools, networking support, and AI systems to streamline development. Popular engines like Unity and Unreal Engine enable developers to create games across multiple platforms with minimal additional coding. By handling complex technical aspects, game engines allow creators to focus on designing immersive gameplay experiences. Compare and read user reviews of the best Game Engines for Visual Studio Code currently available using the table below. This list is updated regularly.

  • 1
    Phaser

    Phaser

    Phaser

    Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. It has been actively developed for over 10 years. Phaser is built on and around web standards and puts the browser first. Web export isn't an afterthought or checkbox on a feature list; it's our home. Phaser is fully open source, and you have unrestricted access to every last line of code in the core library. Phaser has more ready-made templates than any other game framework and is a great CLI tool. Games made with Phaser have been used as the cornerstone for marketing campaigns for years. They've been deployed everywhere, including as prominent features on sites for major Hollywood film blockbusters, massive brand promotional campaigns, educational content, interactive experiences, TV shows, news reports, charity fund-raising broadcasts, live events marketing, and so many more.
    Starting Price: $9 per month
  • 2
    Defold

    Defold

    Defold

    Defold is a free and open source game engine designed for high-performance cross-platform game development. It comes fully featured out of the box, requiring no setup or configuration, allowing developers to simply download the editor and start creating. The engine includes a visual editor, code editor, Lua scripting, Lua debugger, scene editor, particle editor, and tilemap editor, and supports both 2D and 3D game development. With a single codebase and no need for external tools, Defold enables publishing to major platforms such as PlayStation5, PlayStation4, Nintendo Switch, Android, iOS, macOS, Linux, Windows, Steam, HTML5, and Facebook. It offers a component-based system for building games, allowing the use of basic building blocks to create complex behavior, and supports writing game logic using Lua. Developers can add new functionality from the asset portal, set up their own local build environment, and write native code to extend the engine.
    Starting Price: Free
  • 3
    MonoGame

    MonoGame

    MonoGame

    MonoGame is a free and open-source framework that allows developers to create cross-platform games using C# and other .NET languages. It supports multiple platforms, including Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. MonoGame provides a comprehensive set of features, such as 2D and 3D rendering, sound playback, input handling, and content management, enabling the development of high-quality games across various genres. The framework is a re-implementation of Microsoft's XNA 4 API, ensuring familiarity for developers with XNA experience. Notable games developed with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley." MonoGame is actively maintained by the MonoGame Foundation and its community, with ongoing updates and support.
    Starting Price: Free
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