Compare the Top Game Engines that integrate with C# as of November 2025

This a list of Game Engines that integrate with C#. Use the filters on the left to add additional filters for products that have integrations with C#. View the products that work with C# in the table below.

What are Game Engines for C#?

A game engine is a software framework designed to facilitate the development of video games by providing essential tools and functionalities. It typically includes a rendering engine for graphics, a physics engine for realistic object interactions, and scripting capabilities for game logic. Many game engines also offer asset management, animation tools, networking support, and AI systems to streamline development. Popular engines like Unity and Unreal Engine enable developers to create games across multiple platforms with minimal additional coding. By handling complex technical aspects, game engines allow creators to focus on designing immersive gameplay experiences. Compare and read user reviews of the best Game Engines for C# currently available using the table below. This list is updated regularly.

  • 1
    MonoGame

    MonoGame

    MonoGame

    MonoGame is a free and open-source framework that allows developers to create cross-platform games using C# and other .NET languages. It supports multiple platforms, including Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. MonoGame provides a comprehensive set of features, such as 2D and 3D rendering, sound playback, input handling, and content management, enabling the development of high-quality games across various genres. The framework is a re-implementation of Microsoft's XNA 4 API, ensuring familiarity for developers with XNA experience. Notable games developed with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley." MonoGame is actively maintained by the MonoGame Foundation and its community, with ongoing updates and support.
    Starting Price: Free
  • 2
    UNIGINE

    UNIGINE

    UNIGINE

    UNIGINE is a real-time 3D engine designed for enterprise and technology enthusiasts, offering photorealistic graphics and support for large virtual worlds through C++ and C# APIs. The engine is built with open-world capabilities in mind, featuring unique terrain technology that enables extreme detail up to 1 mm per pixel, along with runtime modification and collaborative editing. It supports 64-bit precision per coordinate, allowing for scenes as expansive as the solar system. UNIGINE provides three SDK editions tailored to different needs, the Sim SDK for simulation and training with planet-scale scenarios and immersive display setups; the engineering SDK, which is embeddable into enterprise applications such as digital twins, BIM, and smart city projects, featuring advanced GIS and CAD data handling; and the Community SDK for technical enthusiasts developing games and VR applications.
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