Compare the Top Game Development Software that integrates with Ubuntu as of July 2025

This a list of Game Development software that integrates with Ubuntu. Use the filters on the left to add additional filters for products that have integrations with Ubuntu. View the products that work with Ubuntu in the table below.

What is Game Development Software for Ubuntu?

Game development software refers to a suite of tools and applications used to create video games, ranging from simple 2D projects to complex 3D experiences. It typically includes game engines, graphic design programs, audio editing tools, and coding environments for scripting game mechanics. Many platforms, like Unity and Unreal Engine, provide built-in physics, animation, and AI features to streamline development. Some software, such as Godot or RPG Maker, caters to specific genres or audiences with simplified workflows. By integrating various assets and code, game development software enables creators to bring interactive worlds to life across multiple platforms. Compare and read user reviews of the best Game Development software for Ubuntu currently available using the table below. This list is updated regularly.

  • 1
    raylib

    raylib

    raylib

    raylib is a simple and easy-to-use library to enjoy video game programming. It is a programming library to enjoy video game programming; no fancy interface, no visual helpers, no GUI tools or editors, just coding in a pure spartan-programmers way. raylib does not provide the typical API documentation or a big set of tutorials. The library is designed to be minimalistic and be learned just from a cheat sheet with all required functionality and a big collection of examples to see how to use that functionality. The best way to learn to code is by reading code. raylib supports multiple target platforms, it has been tested in the following ones but, technically, any platform that supports C language and OpenGL graphics (or similar) can run raylib or it can be very easily ported to. You can use raylib with multiple programming languages, there are over 60 bindings. raylib can be combined with several extra libraries for additional functionality.
    Starting Price: Free
  • 2
    OpenGL

    OpenGL

    OpenGL

    OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. The OpenGL Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL extensions; header files corresponding to the specifications; and related documentation including specifications, extensions, and headers for the GLX, WGL, and GLU APIs.
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