WebGL

WebGL

KHRONOS
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About

Three.js is a JavaScript 3D library. The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available in the examples. To actually be able to display anything with three.js, we need three things, scene, camera, and renderer, so that we can render the scene with the camera. In addition to the WebGLRenderer, Three.js comes with a few others, often used as fallbacks for users with older browsers or for those who don't have WebGL support for some reason. Create a loop that causes the renderer to draw the scene every time the screen is refreshed (on a typical screen this means 60 times per second). Anything you want to move or change while the app is running has to go through the animate loop. You can of course call other functions from there.

About

OpenGL ES for the Web. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API. It stays very close to the OpenGL ES specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript. WebGL 1.0 exposes the OpenGL ES 2.0 feature set; WebGL 2.0 exposes the OpenGL ES 3.0 API. WebGL brings plugin-free 3D to the web, implemented right into the browser. Major browser vendors Apple (Safari), Google (Chrome), Microsoft (Edge), and Mozilla (Firefox) are members of the WebGL Working Group. Google Groups and StackOverflow discussions on developing with WebGL.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Designers, developers and any user seeking a solution to animate 3D elements

Audience

Designers, visual artists and developers in need of a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Three.js
threejs.org

Company Information

KHRONOS
United States
www.khronos.org/webgl/

Alternatives

Alternatives

Miele-LXIV

Miele-LXIV

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Categories

Categories

Integrations

ThumbmarkJS
8th Wall
Avaturn
Capture
Cocos Creator
Gideros
Google Chrome
Google Cloud Platform
LiveKit
Lovable
Microsoft 365
Microsoft Edge
MusicVid
PixiJS
Rapport
Stack Overflow for Teams
Union Avatars
Urlbox
Viz4D
Zapworks

Integrations

ThumbmarkJS
8th Wall
Avaturn
Capture
Cocos Creator
Gideros
Google Chrome
Google Cloud Platform
LiveKit
Lovable
Microsoft 365
Microsoft Edge
MusicVid
PixiJS
Rapport
Stack Overflow for Teams
Union Avatars
Urlbox
Viz4D
Zapworks
Claim Three.js and update features and information
Claim Three.js and update features and information
Claim WebGL and update features and information
Claim WebGL and update features and information