WebGLKHRONOS
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Related Products
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About
Rio is a terminal application that’s built with Rust, WebGPU, Tokio runtime. It targets to have the best frame per second experience as long you want, but is also configurable to use as minimal from GPU.
The terminal renderer is based on redux state machine, lines that has not updated will not suffer a redraw. Looking for the minimal rendering process in most of the time. Rio is also designed to support WebAssembly runtime so in the future you will be able to define how a tab system will work with a WASM plugin written in your favorite language.
Rio uses WGPU, which is an implementation of WebGPU for use outside of a browser and as backend for Firefox’s WebGPU implementation. WebGPU allows for more efficient usage of modern GPU’s than WebGL.
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About
OpenGL ES for the Web. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API. It stays very close to the OpenGL ES specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript. WebGL 1.0 exposes the OpenGL ES 2.0 feature set; WebGL 2.0 exposes the OpenGL ES 3.0 API. WebGL brings plugin-free 3D to the web, implemented right into the browser. Major browser vendors Apple (Safari), Google (Chrome), Microsoft (Edge), and Mozilla (Firefox) are members of the WebGL Working Group. Google Groups and StackOverflow discussions on developing with WebGL.
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Supported
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Terminal users interested in cross-platform terminal emulators
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Audience
Designers, visual artists and developers in need of a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Not Supported
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Supported
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Screenshots and VideosNo images available
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Screenshots and Videos |
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Pros & Cons from Real UsersPros
Cons
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Training
Documentation
Not Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Supported
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Company InformationRio Terminal
raphamorim.io/rio/
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Company InformationKHRONOS
United States
www.khronos.org/webgl/
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Avaturn
Not Supported
Capture
Not Supported
Cocos Creator
Not Supported
Exclusive Addons
Not Supported
Gideros
Not Supported
Google
Not Supported
Google Chrome
Not Supported
Google Cloud Platform
Not Supported
Intratech 3D PDF Exporter
Not Supported
LiveKit
Not Supported
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Integrations
Avaturn
Supported
Capture
Supported
Cocos Creator
Supported
Exclusive Addons
Supported
Gideros
Supported
Google
Supported
Google Chrome
Supported
Google Cloud Platform
Supported
Intratech 3D PDF Exporter
Supported
LiveKit
Supported
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