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About

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. The OpenGL Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL extensions; header files corresponding to the specifications; and related documentation including specifications, extensions, and headers for the GLX, WGL, and GLU APIs.

About

raylib is a simple and easy-to-use library to enjoy video game programming. It is a programming library to enjoy video game programming; no fancy interface, no visual helpers, no GUI tools or editors, just coding in a pure spartan-programmers way. raylib does not provide the typical API documentation or a big set of tutorials. The library is designed to be minimalistic and be learned just from a cheat sheet with all required functionality and a big collection of examples to see how to use that functionality. The best way to learn to code is by reading code. raylib supports multiple target platforms, it has been tested in the following ones but, technically, any platform that supports C language and OpenGL graphics (or similar) can run raylib or it can be very easily ported to. You can use raylib with multiple programming languages, there are over 60 bindings. raylib can be combined with several extra libraries for additional functionality.

Platforms Supported

Windows Supported
Mac Supported
Linux Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Platforms Supported

Windows Supported
Mac Supported
Linux Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Supported
Chromebook Not Supported

Audience

Software developers in need of a tool to create high-performance graphics applications across various platforms

Audience

Programming enthusiasts searching for a solution to develop video games without reliance on graphical interfaces or visual tools

Support

Phone Support Supported
24/7 Live Support Not Supported
Online Supported

Support

Phone Support Not Supported
24/7 Live Support Not Supported
Online Supported

API

Offers API Supported

API

Offers API Supported

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version Supported
Free Trial Not Supported

Pricing

Free
Free Version Supported
Free Trial Not Supported

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Supported

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Company Information

OpenGL
Founded: 1991
www.opengl.org

Company Information

raylib
www.raylib.com

Alternatives

WebGL

WebGL

KHRONOS

Alternatives

GameSalad

GameSalad

2.0 out of 5 stars
Cocos2d-x

Cocos2d-x

Cocos
Nakama

Nakama

Heroic Labs

Categories

Game Development Supported

Categories

Game Development Supported

Integrations

Android Supported
Apple iOS Supported
Apple iPadOS Supported
Ubuntu Supported
Amazon EC2 G4 Instances Supported
C Not Supported
C# Not Supported
DragonFly BSD Not Supported
Fire Dynamics Simulator (FDS) Supported
GameplayKit Supported
HTML Not Supported
Lua Not Supported
Openwind Supported
Python Not Supported
R Not Supported
Raspberry Pi OS Not Supported
SciChart Supported
Ubuntu for Raspberry Pi Not Supported
Windows 10 Supported
Windows 11 Not Supported

Integrations

Android Supported
Apple iOS Supported
Apple iPadOS Supported
Ubuntu Supported
Amazon EC2 G4 Instances Not Supported
C Supported
C# Supported
DragonFly BSD Supported
Fire Dynamics Simulator (FDS) Not Supported
GameplayKit Not Supported
HTML Supported
Lua Supported
Openwind Not Supported
Python Supported
R Supported
Raspberry Pi OS Supported
SciChart Not Supported
Ubuntu for Raspberry Pi Supported
Windows 10 Not Supported
Windows 11 Supported
Claim OpenGL and update features and information
Claim OpenGL and update features and information
Claim raylib and update features and information
Claim raylib and update features and information