WebGL

WebGL

KHRONOS
+
+

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About

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. The OpenGL Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL extensions; header files corresponding to the specifications; and related documentation including specifications, extensions, and headers for the GLX, WGL, and GLU APIs.

About

OpenGL ES for the Web. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API. It stays very close to the OpenGL ES specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript. WebGL 1.0 exposes the OpenGL ES 2.0 feature set; WebGL 2.0 exposes the OpenGL ES 3.0 API. WebGL brings plugin-free 3D to the web, implemented right into the browser. Major browser vendors Apple (Safari), Google (Chrome), Microsoft (Edge), and Mozilla (Firefox) are members of the WebGL Working Group. Google Groups and StackOverflow discussions on developing with WebGL.

Platforms Supported

Windows Supported
Mac Supported
Linux Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Platforms Supported

Windows Not Supported
Mac Not Supported
Linux Not Supported
Cloud Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Audience

Software developers in need of a tool to create high-performance graphics applications across various platforms

Audience

Designers, visual artists and developers in need of a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES

Support

Phone Support Supported
24/7 Live Support Not Supported
Online Supported

Support

Phone Support Supported
24/7 Live Support Not Supported
Online Supported

API

Offers API Supported

API

Offers API Supported

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version Supported
Free Trial Not Supported

Pricing

No information available.
Free Version Not Supported
Free Trial Not Supported

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Supported

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Supported

Company Information

OpenGL
Founded: 1991
www.opengl.org

Company Information

KHRONOS
United States
www.khronos.org/webgl/

Alternatives

WebGL

WebGL

KHRONOS

Alternatives

Miele-LXIV

Miele-LXIV

DICOM Software
Cocos2d-x

Cocos2d-x

Cocos

Categories

Game Development Supported

Categories

3D Rendering Supported

Integrations

Amazon EC2 G4 Instances Supported
Android Supported
Apple iOS Supported
Apple iPadOS Supported
Cocos Creator Not Supported
Fire Dynamics Simulator (FDS) Supported
GameplayKit Supported
LiveKit Not Supported
Microsoft Edge Not Supported
Miele-LXIV Supported
Mozilla Firefox Not Supported
PyBullet Supported
Safari Not Supported
SceneKit Supported
SciChart Supported
Slack Not Supported
Ubuntu Supported
Viz4D Not Supported
WezTerm Supported
Windows 10 Supported

Integrations

Amazon EC2 G4 Instances Not Supported
Android Not Supported
Apple iOS Not Supported
Apple iPadOS Not Supported
Cocos Creator Supported
Fire Dynamics Simulator (FDS) Not Supported
GameplayKit Not Supported
LiveKit Supported
Microsoft Edge Supported
Miele-LXIV Not Supported
Mozilla Firefox Supported
PyBullet Not Supported
Safari Supported
SceneKit Not Supported
SciChart Not Supported
Slack Supported
Ubuntu Not Supported
Viz4D Supported
WezTerm Not Supported
Windows 10 Not Supported
Claim OpenGL and update features and information
Claim OpenGL and update features and information
Claim WebGL and update features and information
Claim WebGL and update features and information