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About

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. The OpenGL Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL extensions; header files corresponding to the specifications; and related documentation including specifications, extensions, and headers for the GLX, WGL, and GLU APIs.

About

VCV RACK simulates a modular synthesizer where each module itself can be a challenge to simulate on a modern computer, whether it’s a virtual analog model with hundreds of analog components to simulate, or a digital module designed to be run on an ARM microprocessor similar to your smart phone’s. A common patch of a hundred modules can require billions of floating point calculations per second to simulate and millions of 2D path elements to draw using OpenGL. Use VCV Recorder to record audio or video. It operates in engine “time”, not real-time, and therefore does not record real-time audio hiccups/stuttering. This means that any hiccups/stuttering you hear in real time will not be present when the recording is played back. Plugins extend VCV RACK functionality by adding one or more modules to use in your patch. Plugins are typically installed via the VCV Library. Save, share, edit, and move around selections of modules.

Platforms Supported

Windows Supported
Mac Supported
Linux Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Platforms Supported

Windows Supported
Mac Supported
Linux Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Audience

Software developers in need of a tool to create high-performance graphics applications across various platforms

Audience

Musicians and any user looking for a solution to create sounds in real-time and process live audio

Support

Phone Support Supported
24/7 Live Support Not Supported
Online Supported

Support

Phone Support Not Supported
24/7 Live Support Not Supported
Online Supported

API

Offers API Supported

API

Offers API Supported

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version Supported
Free Trial Not Supported

Pricing

$19 per month
Free Version Supported
Free Trial Supported

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Supported

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Company Information

OpenGL
Founded: 1991
www.opengl.org

Company Information

VCV RACK
United States
vcvrack.com

Alternatives

WebGL

WebGL

KHRONOS

Alternatives

Reason

Reason

Reason Studios
Cocos2d-x

Cocos2d-x

Cocos
Blindfold EQ

Blindfold EQ

AudioThing
Ableton Live

Ableton Live

Ableton

Categories

Game Development Supported

Categories

Music Production Supported
Software Synths Supported
Sound Design Supported

Integrations

Alacritty Supported
Amazon EC2 G4 Instances Supported
Android Supported
Apple iOS Supported
Apple iPadOS Supported
C++ Not Supported
Fire Dynamics Simulator (FDS) Supported
GameplayKit Supported
Ghostty Supported
Miele-LXIV Supported
Openwind Supported
PyBullet Supported
SceneKit Supported
SciChart Supported
Ubuntu Supported
WezTerm Supported
Windows 10 Supported

Integrations

Alacritty Not Supported
Amazon EC2 G4 Instances Not Supported
Android Not Supported
Apple iOS Not Supported
Apple iPadOS Not Supported
C++ Supported
Fire Dynamics Simulator (FDS) Not Supported
GameplayKit Not Supported
Ghostty Not Supported
Miele-LXIV Not Supported
Openwind Not Supported
PyBullet Not Supported
SceneKit Not Supported
SciChart Not Supported
Ubuntu Not Supported
WezTerm Not Supported
Windows 10 Not Supported
Claim OpenGL and update features and information
Claim OpenGL and update features and information
Claim VCV RACK and update features and information
Claim VCV RACK and update features and information