NukeFoundry
|
getReal3DMechdyne Corporation
|
|||||
Related Products
|
||||||
About
For over 20 years, Nuke has empowered teams to work together to get pixel-perfect results, fast—all without sacrificing creativity and quality. Whether your focus is on blockbusters, short-form or binge-worthy episodic content, Nuke’s power, flexibility and robust toolset empowers whole teams to create the best content, with the same tools used by leading studios. Watch what studios all around the world say about Nuke. The tools to get the job done, no matter how you're working. Advanced node-based compositing, 3D tracking and model building, conform and review... the Nuke range scales to suit your needs. The Nuke family offers unparalleled power and performance to meet the needs of modern production work. Nuke’s node graph and resolution-independent processing mean the scope of work you can handle is unmatched. Easily collaborate with others, whether you’re sitting side by side or across the globe. Work fast with Nuke’s cutting-edge toolkits, GPU acceleration and fluid workflows.
|
About
Mechdyne’s getReal3D for Unity enables users to easily create complex worlds in the familiar game engine and experience them in a virtual reality (VR) environment such as a CAVE, Powerwall, and Head Mounted Display (HMD). This solution allows users to author custom business experiences specific to their organization’s needs. getReal3d provides an environment that supports development within a large VR display, allowing users to experience their VR content in a life-sized environment. It’s easy to install and configure getReal3D on multiple displays driven by a cluster of PCs. The support for 3D stereo and motion tracking enables users to work within the VR environment for longer amounts of time, increasing productivity and decreasing motion sickness. Users maintain their sense of self because users are present in the VR environment rather than simply observing the environment.
|
|||||
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
|||||
Audience
VFX Artists, designers and developers who want an industry standard compositing, editorial and review software solution for rendering, compositing and post production projects
|
Audience
VR software for companies wanting to create complex worlds in the familiar game
|
|||||
Support
Phone Support
24/7 Live Support
Online
|
Support
Phone Support
24/7 Live Support
Online
|
|||||
API
Offers API
|
API
Offers API
|
|||||
Screenshots and Videos |
Screenshots and Videos |
|||||
Pricing
$5,248
Free Version
Free Trial
|
Pricing
No information available.
Free Version
Free Trial
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Webinars
Live Online
In Person
|
Training
Documentation
Webinars
Live Online
In Person
|
|||||
Company InformationFoundry
Founded: 1996
United States
www.foundry.com/products/nuke/features
|
Company InformationMechdyne Corporation
Founded: 1996
United States
www.mechdyne.com/software-services/software-solutions/vr-getreal3d-for-unity-virtual-reality-content/
|
|||||
Alternatives |
Alternatives |
|||||
|
|
||||||
|
|
||||||
|
|
|
|||||
|
|
|
|||||
Categories |
Categories |
|||||
Integrations
AWS Deadline Cloud
AWS Thinkbox XMesh
Asseter
Boris Continuum
Boris FX Sapphire
Boris FX Silhouette
Cara VR
Cerebro
ForRender
Hiero
|
Integrations
AWS Deadline Cloud
AWS Thinkbox XMesh
Asseter
Boris Continuum
Boris FX Sapphire
Boris FX Silhouette
Cara VR
Cerebro
ForRender
Hiero
|
|||||
|
|
|