Seed3DByteDance
|
||||||
Related Products
|
||||||
About
Material is an adaptable system of guidelines, components, and tools that support the best practices of user interface design. Backed by open-source code, Material streamlines collaboration between designers and developers, and helps teams quickly build beautiful products. Material Design is inspired by the physical world and its textures, including how they reflect light and cast shadows. Material surfaces reimagine the mediums of paper and ink. Material Design is guided by print design methods — typography, grids, space, scale, color, and imagery — to create hierarchy, meaning, and focus that immerse viewers in the experience. Motion focuses attention and maintains continuity through subtle feedback and coherent transitions. As elements appear on screen, they transform and reorganize the environment with interactions generating new transformations.
|
About
Seed3D 1.0 is a foundation-model pipeline that takes a single input image and generates a simulation-ready 3D asset, including closed manifold geometry, UV-mapped textures, and physically-based rendering material maps, designed for immediate integration into physics engines and embodied-AI simulators. It uses a hybrid architecture combining a 3D variational autoencoder for latent geometry encoding, and a diffusion-transformer stack to generate detailed 3D shapes, followed by multi-view texture synthesis, PBR material estimation, and UV texture completion. The geometry branch produces watertight meshes with fine structural details (e.g., thin protrusions, holes, text), while the texture/material branch yields multi-view consistent albedo, metallic, and roughness maps at high resolution, enabling realistic appearance under varied lighting. Assets generated by Seed3D 1.0 require minimal cleanup or manual tuning.
|
|||||
Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
|||||
Audience
Design system that helps teams build high-quality digital experiences
|
Audience
Engineers and creators in robotics, gaming, AR/VR and simulation seeking a tool to convert 2D images into high-fidelity 3D assets ready for physics engines and virtual-world application
|
|||||
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
|||||
API
Offers API
Not Supported
|
API
Offers API
Not Supported
|
|||||
Screenshots and Videos |
Screenshots and Videos |
|||||
Pricing
Free
Free Version
Supported
Free Trial
Not Supported
|
Pricing
No information available.
Free Version
Not Supported
Free Trial
Supported
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
|
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
|
|||||
Company InformationMaterial Design
United States
material.io
|
Company InformationByteDance
Founded: 2012
China
seed.bytedance.com/en/seed3d
|
|||||
Alternatives |
Alternatives |
|||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Categories |
Categories |
|||||
Integrations
Angular Material
Supported
Desech Studio
Supported
Flutter
Supported
Java
Supported
JitBlox
Supported
Kotlin
Supported
Material Files
Supported
Objective-C
Supported
Photo Compressor and Resizer
Supported
Refine
Supported
|
Integrations
Angular Material
Not Supported
Desech Studio
Not Supported
Flutter
Not Supported
Java
Not Supported
JitBlox
Not Supported
Kotlin
Not Supported
Material Files
Not Supported
Objective-C
Not Supported
Photo Compressor and Resizer
Not Supported
Refine
Not Supported
|
|||||
|
|
|