Related Products
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About
Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code. Nodes for all your needs. Godot comes with hundreds of built-in nodes that make game design a breeze. You can also create your own for custom behaviors, editors and much more. Flexible scene system. Create node compositions with support for instancing and inheritance. Visual editor with all the tools you need packed into a beautiful and uncluttered context-sensitive UI. Friendly content creation pipeline for artists, level designers, animators and everyone in between. Persistent live editing where changes are not lost after stopping the game. It even works on mobile devices! Create your own custom tools with ease using the incredible tool system.
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About
raylib is a simple and easy-to-use library to enjoy video game programming. It is a programming library to enjoy video game programming; no fancy interface, no visual helpers, no GUI tools or editors, just coding in a pure spartan-programmers way. raylib does not provide the typical API documentation or a big set of tutorials. The library is designed to be minimalistic and be learned just from a cheat sheet with all required functionality and a big collection of examples to see how to use that functionality. The best way to learn to code is by reading code. raylib supports multiple target platforms, it has been tested in the following ones but, technically, any platform that supports C language and OpenGL graphics (or similar) can run raylib or it can be very easily ported to. You can use raylib with multiple programming languages, there are over 60 bindings. raylib can be combined with several extra libraries for additional functionality.
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Supported
iPad
Not Supported
Android
Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Supported
Chromebook
Not Supported
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Audience
Developers, animators and artists interested in a game engine solution to plan, create and develop games through built-in nodes
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Audience
Programming enthusiasts searching for a solution to develop video games without reliance on graphical interfaces or visual tools
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Supported
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API
Offers API
Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationGodot
Founded: 2007
United States
godotengine.org
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Company Informationraylib
www.raylib.com
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Android
Not Supported
Apple iOS
Not Supported
Apple iPadOS
Not Supported
Avoyd
Supported
Backtrace
Supported
C
Not Supported
C#
Not Supported
DragonFly BSD
Not Supported
FreeBSD
Not Supported
GitHub
Supported
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Integrations
Android
Supported
Apple iOS
Supported
Apple iPadOS
Supported
Avoyd
Not Supported
Backtrace
Not Supported
C
Supported
C#
Supported
DragonFly BSD
Supported
FreeBSD
Supported
GitHub
Not Supported
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