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About

GameplayKit is a collection of foundational tools and technologies for building games in iOS, OS X, and tvOS. Building, evolving, and maintaining a sophisticated game requires a well-planned design, GameplayKit provides architectural tools to help you design modular, scalable game architecture with minimal effort. Creating great games also requires deploying complex algorithms to solve the problems underlying common game mechanics, GameplayKit also provides standard implementations of such algorithms, allowing you to spend more time on the features that make your gameplay unique. Because GameplayKit is independent of high-level game engine technologies, you can combine it with any of those technologies to build a complete game, SpriteKit for 2D games, SceneKit for 3D games, or a custom or third-party game engine using Metal or OpenGL ES. For games with less demanding graphics needs, you can even use GameplayKit with UIKit (in iOS or tvOS) or AppKit (in OS X).

About

The cloud platform for game-engine-based development with Git. Interactive creators are using WVS to build virtual worlds and apps on game engines—and coming together to talk about it. A purpose-built cloud platform for interactive creators and teams using game engines. WVS is the easiest, fastest way to create cloud-automated builds for Unreal, Unity, and other game engines. Think of it as your build engineering team in the cloud. Artists, designers, producers, and engineers—across the technical spectrum, and distributed around the world—feel like they're working together, as part of a living breathing dev studio. A central work space allows employees, contractors, and clients to access projects from one secure place. A game-engine-optimized CI/CD pipeline orchestrates your development process, from early sketch to playable game. A comprehensive build dashboard allows secure deployment to PC/Mac, Android/iOS TestFlight, WebGL, Quest, Cloud, and other targets.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Individuals requiring a solution to build modular, scalable architectures and implement complex algorithms for iOS, macOS, and tvOS games

Audience

Game developers

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Apple
Founded: 1987
United States
developer.apple.com/documentation/gameplaykit

Company Information

Wevr
Founded: 2010
United States
about.wvs.io

Alternatives

Alternatives

Maya LT

Maya LT

Autodesk
Unity

Unity

Unity Technologies
Unreal Engine

Unreal Engine

Epic Games
Nakama

Nakama

Heroic Labs
O3DE

O3DE

The Linux Foundation
AppWarp

AppWarp

ShepHertz Technologies

Categories

Categories

Integrations

Apple iOS
Apple iPadOS
Metal
OpenGL
SpriteKit
TestFlight
UIkit

Integrations

Apple iOS
Apple iPadOS
Metal
OpenGL
SpriteKit
TestFlight
UIkit
Claim GameplayKit and update features and information
Claim GameplayKit and update features and information
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Claim Wevr Virtual Studio and update features and information